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Article #178917Problem with UT
From: GTD
Date: Mon, 30 Jun 2003 05:44
Date: Mon, 30 Jun 2003 05:44
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1414 bytes
System: NF7-S WD400BB drive x2, raid 0 on the sata Radeon 9800Pro 512 Meg 266 DDR WinXP Pro UT updated to 436 Problem:When playing some AS levels (most notably lavafort), some of the objectives that must be destroyed, get destroyed for no reason. For example, the two fuses in lavafort that must be destroyed, blew up on their own, right in frotnt of my eyes. Moments later, the mission was accomplished without anyone being near the final objective. I suspected this was happening, so I played a game against 1 bot, and kept him away from the fuses. He was in sight, on the near side of the bridge when the mission ended sucessfully (again, for no apparent reason). I can't remember what Muts I was using, but Never had this problem before I went to XPpro and the NF7/9800pro. Thanks
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-04!sn-xit-06!sn-post-01!supernews.com!corp.supernews.com!not-for-mail From: GTD <d...@stoopid.net> Newsgroups: alt.games.unreal.tournament Subject: Problem with UT Date: Sun, 29 Jun 2003 21:44:53 -0800 Organization: Posted via Supernews, http://www.supernews.com Message-ID: <d3jvfvccclkgrrqm8h3o9vjvs8drsfbffr@4ax.com> X-Newsreader: Forte Agent 1.93/32.576 English (American) MIME-Version: 1.0 X-Complaints-To: ab...@supernews.com Lines: 20 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit