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Thread View: alt.games.thief-dark-project
3 messages
3 total messages Started by rms Tue, 08 Sep 2009 03:23
Thief3 lockpicking problem
#37012
Author: rms
Date: Tue, 08 Sep 2009 03:23
7 lines
1483 bytes
Hi, running Thief3 with the 1.1 patch & some objects I can't interact 
properly with, like climbing some ladders & not being able to lockpick some 
doors (it appears to attempt to get in picking position, stutters, then 
gives up).  Anyone have an idea; I've tried using a cpu affinity program in 
case it was a multi-core issue, but no difference.  Thanks!

rms 
Re: Thief3 lockpicking problem
#37013
Author: MosNot
Date: Sun, 13 Sep 2009 03:34
14 lines
1984 bytes
"rms" <roger.squires@gmail.com> wrote in message 
news:h84in2$ub0$1@news.eternal-september.org...
> Hi, running Thief3 with the 1.1 patch & some objects I can't interact 
> properly with, like climbing some ladders & not being able to lockpick 
> some doors (it appears to attempt to get in picking position, stutters, 
> then gives up).  Anyone have an idea; I've tried using a cpu affinity 
> program in case it was a multi-core issue, but no difference.  Thanks!
>
> rms

Been a few years since I played T3, but if I remember correctly, when it 
does that,
the thing is pickable at a later time...part of a separate mission/quest. 
Re: Thief3 lockpicking problem
#37014
Author: rms
Date: Wed, 16 Sep 2009 03:56
8 lines
1602 bytes
> Been a few years since I played T3, but if I remember correctly, when it 
> does that,
> the thing is pickable at a later time...part of a separate mission/quest.

    No, it's a real bug, but some searching revealed that the solution is to 
turn on Vsync in the A/V options menu.  Thanks for the response.

rms 
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