Thread View: alt.games.thief-dark-project
3 messages
3 total messages
Started by Albert Conklin
Thu, 29 May 2008 02:20
Thief compared to Dues Ex.
Author: Albert Conklin
Date: Thu, 29 May 2008 02:20
Date: Thu, 29 May 2008 02:20
13 lines
1328 bytes
1328 bytes
I was bored and surfing the internet and found this comment: "Synopsis by Storn A. Cook Deus Ex is a first-person shooter set in a dark, grim, near future. Gameplay is similar to that of Thief, with stealth being at least as important as racking up a high body count. There is no multi-player mode in the game -- it's just you against the computer." http://www.allgame.com/cg/agg.dll?p=agg&sql=1:20099 I like both games, but they don't even compare. Dues Ex is about killing and Thief is about being sneaky. Albert
Re: Thief compared to Dues Ex.
Author: StreetMedic
Date: Thu, 29 May 2008 18:58
Date: Thu, 29 May 2008 18:58
26 lines
1729 bytes
1729 bytes
Albert Conklin wrote: > Dues Ex is about > killing I was ready to disagree with you, because I thought you were talking about *Deus* Ex. I see now you're not. My bad. Seriously, tho'... Deus Ex "is about killing"? Can't say for sure, of course, but I'm gonna guess a lot of folks will disagree with that. /shrug/ Deus Ex's gameplay was pretty flexible, so I guess it depends on how you played it. S-M
Re: Thief compared to Dues Ex.
Author: Darin Johnson
Date: Tue, 03 Jun 2008 19:29
Date: Tue, 03 Jun 2008 19:29
20 lines
1972 bytes
1972 bytes
I tried to do a stealthy style in Deus Ex, but it was difficult. The game engine just wasn't really set up for it. Ie, at one point a snuck up, planted a bomb near a door, then snuck away. As soon as I set off the bomb, the security robot who heard the blast made a beeline towards my hiding place. I did try to keep the body count low there, and there are non-lethal alternatives. Ie, using the baton and tranq darts and saving the sniper gun for robots or cameras or "creatures". Though later on this got a bit impractical in some situations. But Deus Ex does get high marks for at least providing alternatives to the "shoot it if it moves" game play that was the norm when it came out. There were plenty of alternative solutions to be had. -- Darin Johnson
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads