Thread View: alt.games.thief-dark-project
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Started by reborn rolla
Sat, 15 Sep 2007 23:53
How Many?
Author: reborn rolla
Date: Sat, 15 Sep 2007 23:53
Date: Sat, 15 Sep 2007 23:53
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Hours do you play Thief or it's fan missions? I play about 3 hours a day average. On weekends about 8 hrs. a day. Only the good missions though.
Re: How Many?
Author: Albert Conklin
Date: Sun, 16 Sep 2007 02:05
Date: Sun, 16 Sep 2007 02:05
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reborn rolla wrote: > Hours do you play Thief or it's fan missions? I play about 3 hours a day > average. On weekends about 8 hrs. a day. Only the good missions though. > > At my peak, it was probably 4 or 5 hours a day. Albert
Re: How Many?
Author: MosNot
Date: Sun, 16 Sep 2007 03:32
Date: Sun, 16 Sep 2007 03:32
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"reborn rolla" <zzrollazz@King2.com> wrote in message news:Tf_Gi.185208$rX4.109958@pd7urf2no... > > Hours do you play Thief or it's fan missions? I play about 3 hours a day > average. On weekends about 8 hrs. a day. Only the good missions though. Can't answer........busy playing Oblivon....
Re: How Many?
Author: reborn rolla
Date: Mon, 17 Sep 2007 21:32
Date: Mon, 17 Sep 2007 21:32
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Albert Conklin wrote: > reborn rolla wrote: >> Hours do you play Thief or it's fan missions? I play about 3 hours a day >> average. On weekends about 8 hrs. a day. Only the good missions though. > At my peak, it was probably 4 or 5 hours a day. I just played a mission called oldsomeshop or some shopping. That alone took 4 hrs. and I have played it before. It's weird how short your memory becomes when replaying old missions. > Albert
Re: How Many?
Author: reborn rolla
Date: Mon, 17 Sep 2007 21:33
Date: Mon, 17 Sep 2007 21:33
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"MosNot" wrote: > > "reborn rolla" <zzrollazz@King2.com> wrote in message > news:Tf_Gi.185208$rX4.109958@pd7urf2no... >> >> Hours do you play Thief or it's fan missions? I play about 3 hours a day >> average. On weekends about 8 hrs. a day. Only the good missions though. > > Can't answer........busy playing Oblivon.... Never heard of that game. When did it come out? Is it sort of like Thief?
Re: How Many?
Author: MosNot
Date: Tue, 18 Sep 2007 00:23
Date: Tue, 18 Sep 2007 00:23
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"reborn rolla" <zzrollazz@King2.com> wrote in message news:5pCHi.191052$fJ5.84362@pd7urf1no... > "MosNot" wrote: >> "reborn rolla" <zzrollazz@King2.com> wrote in message >>> Hours do you play Thief or it's fan missions? I play about 3 hours a day >>> average. On weekends about 8 hrs. a day. Only the good missions though. >> Can't answer........busy playing Oblivon.... > Never heard of that game. When did it come out? Is it sort of like Thief? Oops, was so intense on playing, I misspelled "Oblivion" Graphics are pretty intense, but adjustable for older cards. If you played Morrowind, it's by the same people. Part of The Elder Scrolls. They also have the expansion pack "Shivering Isles" Skills build the more you use them. And about anyone can also cast some magic. I'm playing a character that's a thief, birthsign "thief". You can sneak, steal, etc. But if you get caught, you go to jail. People have gone nuts making mods. Some good, some..... well not so good. Right now, the main site with the mods is down. Has been for about 5 days. This is the news and information place for the game: http://www.uesp.net/wiki/Main_Page For mods (the one that's down right now) http://www.tessource.net/files/ Really good mods: Thievery in the Imperial City, The Lost Spires, Zealots of the Nine. Plus a boat load of smaller ones. There are mods to make the guards in each city different, cheat mods, portable homes, clothing, weapons, races, some to enhance the scenery,....just about anything you can think of. Oh, there's even a mod "Thief's arsenal" that had to be done by a Thief player/FM maker. The salesperson is named Basso, and he has gas and water arrows. In the game you can, but don't have to, join the thief's guild, the fighter's guild, or the mage's guild. Each have quests for you to do. Plus there are quests given to you by NPCs. If you murder a person, you get a visit by the Dark Brotherhood and can join the assassin's guild. Horses to ride, things to fight. More a regular RPG type game, but I am having fun thieving. Right now, I'm a bit soured on the FMs of late. Seems more a contest to have new textures, monsters, and Tomb Raider type stuff than Thief with a good story line and action. So I've put Thief on the back burner for awhile.....blah, blah,blah.... Anyway, you might want to take a look at the info link.
Re: How Many?
Author: reborn rolla
Date: Wed, 19 Sep 2007 00:38
Date: Wed, 19 Sep 2007 00:38
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"MosNot" wrote: > "reborn rolla" <zzrollazz@King2.com> wrote in message > news:5pCHi.191052$fJ5.84362@pd7urf1no... >> "MosNot" wrote: >>> "reborn rolla" <zzrollazz@King2.com> wrote in message >>>> Hours do you play Thief or it's fan missions? I play about 3 hours a >>>> day average. On weekends about 8 hrs. a day. Only the good missions >>>> though. >>> Can't answer........busy playing Oblivon.... >> Never heard of that game. When did it come out? Is it sort of like >> Thief? > > Oops, was so intense on playing, I misspelled "Oblivion" > Graphics are pretty intense, but adjustable for older > cards. If you played Morrowind, it's by the same people. > Part of The Elder Scrolls. > They also have the expansion pack "Shivering Isles" > Skills build the more you use them. And about anyone > can also cast some magic. > I'm playing a character that's a thief, birthsign "thief". > You can sneak, steal, etc. But if you get caught, you > go to jail. > People have gone nuts making mods. Some good, some..... > well not so good. Right now, the main site with the mods > is down. Has been for about 5 days. This is the news and > information place for the game: > http://www.uesp.net/wiki/Main_Page > > For mods (the one that's down right now) > http://www.tessource.net/files/ > Really good mods: Thievery in the Imperial City, The Lost Spires, > Zealots of the Nine. Plus a boat load of smaller ones. > There are mods to make the guards in each city different, > cheat mods, portable homes, clothing, weapons, races, some > to enhance the scenery,....just about anything you can think of. > Oh, there's even a mod "Thief's arsenal" that had to be done > by a Thief player/FM maker. The salesperson is named Basso, > and he has gas and water arrows. > In the game you can, but don't have to, join the thief's guild, > the fighter's guild, or the mage's guild. Each have quests for > you to do. Plus there are quests given to you by NPCs. > If you murder a person, you get a visit by the Dark Brotherhood > and can join the assassin's guild. > Horses to ride, things to fight. More a regular RPG type game, > but I am having fun thieving. > Right now, I'm a bit soured on the FMs of late. Seems more a > contest to have new textures, monsters, and Tomb Raider type > stuff than Thief with a good story line and action. So I've put > Thief on the back burner for awhile.....blah, blah,blah.... > Anyway, you might want to take a look at the info link. Ok I checked this game out by online reviews. Looks like a good one. By all the Thief inspirations in it were there some original Thief creators involved in the making of it? As for new Thief fan missions, have you tried the Bathory one? It's pretty good but the ending was too brief. Best missions were the ones by Christine and Andrea Allotti and Istan Varga.
Re: How Many?
Author: MosNot
Date: Fri, 21 Sep 2007 01:40
Date: Fri, 21 Sep 2007 01:40
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"reborn rolla" <zzrollazz@King2.com> wrote in message news:Mb_Hi.785$A55.418@pd7urf2no... > "MosNot" wrote: >> "reborn rolla" <zzrollazz@King2.com> wrote in message >> news:5pCHi.191052$fJ5.84362@pd7urf1no... >>> "MosNot" wrote: >>>> "reborn rolla" <zzrollazz@King2.com> wrote in message >>>>> Hours do you play Thief or it's fan missions? I play about 3 hours a >>>>> day average. On weekends about 8 hrs. a day. Only the good missions >>>>> though. >>>> Can't answer........busy playing Oblivon.... >>> Never heard of that game. When did it come out? Is it sort of like >>> Thief? >> Oops, was so intense on playing, I misspelled "Oblivion" >> Graphics are pretty intense, but adjustable for older >> cards. If you played Morrowind, it's by the same people. >> Part of The Elder Scrolls. >> They also have the expansion pack "Shivering Isles" >> Skills build the more you use them. And about anyone >> can also cast some magic. >> I'm playing a character that's a thief, birthsign "thief". >> You can sneak, steal, etc. But if you get caught, you >> go to jail. >> People have gone nuts making mods. Some good, some..... >> well not so good. Right now, the main site with the mods >> is down. Has been for about 5 days. This is the news and >> information place for the game: >> http://www.uesp.net/wiki/Main_Page >> >> For mods (the one that's down right now) >> http://www.tessource.net/files/ >> Really good mods: Thievery in the Imperial City, The Lost Spires, >> Zealots of the Nine. Plus a boat load of smaller ones. >> There are mods to make the guards in each city different, >> cheat mods, portable homes, clothing, weapons, races, some >> to enhance the scenery,....just about anything you can think of. >> Oh, there's even a mod "Thief's arsenal" that had to be done >> by a Thief player/FM maker. The salesperson is named Basso, >> and he has gas and water arrows. >> In the game you can, but don't have to, join the thief's guild, >> the fighter's guild, or the mage's guild. Each have quests for >> you to do. Plus there are quests given to you by NPCs. >> If you murder a person, you get a visit by the Dark Brotherhood >> and can join the assassin's guild. >> Horses to ride, things to fight. More a regular RPG type game, >> but I am having fun thieving. >> Right now, I'm a bit soured on the FMs of late. Seems more a >> contest to have new textures, monsters, and Tomb Raider type >> stuff than Thief with a good story line and action. So I've put >> Thief on the back burner for awhile.....blah, blah,blah.... >> Anyway, you might want to take a look at the info link. > > Ok I checked this game out by online reviews. Looks like a good one. By > all the Thief inspirations in it were there some original Thief creators > involved in the making of it? As for new Thief fan missions, have you > tried the Bathory one? It's pretty good but the ending was too brief. Best > missions were the ones by Christine and Andrea Allotti and Istan Varga. Bathory doesn't ring a bell. As per Christine, one of the best FM makers. People at work (that I have made "thief aware") affectionally refer to her as "the doughnut lady" because of the pastries in her FMs. Allotti and Varga.....enjoyed their FMs. They are on my list of play again. About Oblivion....doubts are thief creators involved, but Thief was sure to have influienced it some, either by game, or Thief fans that have made mods for it. Picking locks is interesting. There are levels of difficulties and you have to knock the pins up and lock them in place. It's a matter of timing....goof and you break a lockpick. When you run out of picks....too bad. The game's been out about 10 months, so price should be lower than the $45 I paid for it.
Re: How Many?
Author: Dawn Tamokus
Date: Tue, 25 Sep 2007 23:59
Date: Tue, 25 Sep 2007 23:59
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> Hours do you play Thief or it's fan missions? I play about 3 hours a day > average. On weekends about 8 hrs. a day. Only the good missions though. I play seasonally, Fall and Winter. Been doing that for a few years now. Fall and Winter seems like a great time of the year to play Thief and its many missions: the days are short and the nights are long and very dark. :D -- "My friend says we're like the dinosaurs Only we are doing ourselves in Much faster than they Ever did"
Re: How Many?
Author: Albert Conklin
Date: Wed, 26 Sep 2007 01:41
Date: Wed, 26 Sep 2007 01:41
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Dawn Tamokus wrote: >> Hours do you play Thief or it's fan missions? I play about 3 hours a >> day average. On weekends about 8 hrs. a day. Only the good missions >> though. > > I play seasonally, Fall and Winter. > > Been doing that for a few years now. Fall and Winter seems like a great > time of the year to play Thief and its many missions: the days are short > and the nights are long and very dark. > > :D > Nice concept. Doubt I could go that long without playing, but wrapped up in Bioshock now which is completely different except for safe cracking. Albert
Re: How Many?
Author: Dawn Tamokus
Date: Wed, 26 Sep 2007 18:15
Date: Wed, 26 Sep 2007 18:15
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> Dawn Tamokus wrote: >>> Hours do you play Thief or it's fan missions? I play about 3 hours a day >>> average. On weekends about 8 hrs. a day. Only the good missions though. >> >> I play seasonally, Fall and Winter. >> >> Been doing that for a few years now. Fall and Winter seems like a great >> time of the year to play Thief and its many missions: the days are short >> and the nights are long and very dark. >> >> :D >> > Nice concept. Doubt I could go that long without playing, but wrapped up in > Bioshock now which is completely different except for safe cracking. > Albert It keeps all the sneaking and looting and zombie-baiting and blackjacking fun and fresh! :D -- "My friend says we're like the dinosaurs Only we are doing ourselves in Much faster than they Ever did"
Re: How Many?
Author: reborn rolla
Date: Thu, 27 Sep 2007 01:36
Date: Thu, 27 Sep 2007 01:36
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"Dawn Tamokus" wrote: >> Dawn Tamokus wrote: >>>> Hours do you play Thief or it's fan missions? I play about 3 hours a >>>> day average. On weekends about 8 hrs. a day. Only the good missions >>>> though. >>> >>> I play seasonally, Fall and Winter. >>> >>> Been doing that for a few years now. Fall and Winter seems like a great >>> time of the year to play Thief and its many missions: the days are short >>> and the nights are long and very dark. >>> >>> :D >>> >> Nice concept. Doubt I could go that long without playing, but wrapped up >> in Bioshock now which is completely different except for safe cracking. >> Albert > > It keeps all the sneaking and looting and zombie-baiting and blackjacking > fun and fresh! :D Worst part about Thief fan missions is not knowing what's around the next corner. Instead of hiding in a dark alcove cause you hear a bunch of guards or bots, I save my game and do a suicide run into the next section to see where all the action is. Sometimes failure is only one guard. Why wait for the action? > -- > "My friend says we're like the dinosaurs > Only we are doing ourselves in > Much faster than they > Ever did" > >
Re: How Many?
Author: Albert Conklin
Date: Thu, 27 Sep 2007 02:48
Date: Thu, 27 Sep 2007 02:48
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reborn rolla wrote: > "Dawn Tamokus" wrote: > >>> Dawn Tamokus wrote: >>>>> Hours do you play Thief or it's fan missions? I play about 3 hours a >>>>> day average. On weekends about 8 hrs. a day. Only the good missions >>>>> though. >>>> I play seasonally, Fall and Winter. >>>> >>>> Been doing that for a few years now. Fall and Winter seems like a great >>>> time of the year to play Thief and its many missions: the days are short >>>> and the nights are long and very dark. >>>> >>>> :D >>>> >>> Nice concept. Doubt I could go that long without playing, but wrapped up >>> in Bioshock now which is completely different except for safe cracking. >>> Albert >> It keeps all the sneaking and looting and zombie-baiting and blackjacking >> fun and fresh! :D > > > > Worst part about Thief fan missions is not knowing what's around the next > corner. Instead of hiding in a dark alcove cause you hear a bunch of guards > or bots, I save my game and do a suicide run into the next section to see > where all the action is. Sometimes failure is only one guard. Why wait for > the action? That is where the "portable" eye comes in hand. I don't use it much and usually reload after using it in case I really need it. Albert
Re: How Many?
Author: reborn rolla
Date: Thu, 27 Sep 2007 03:42
Date: Thu, 27 Sep 2007 03:42
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"Albert Conklin" wrote: > reborn rolla wrote: >> "Dawn Tamokus" wrote: >> >>>> Dawn Tamokus wrote: >>>>>> Hours do you play Thief or it's fan missions? I play about 3 hours a >>>>>> day average. On weekends about 8 hrs. a day. Only the good missions >>>>>> though. >>>>> I play seasonally, Fall and Winter. >>>>> >>>>> Been doing that for a few years now. Fall and Winter seems like a >>>>> great time of the year to play Thief and its many missions: the days >>>>> are short and the nights are long and very dark. >>>>> >>>>> :D >>>>> >>>> Nice concept. Doubt I could go that long without playing, but wrapped >>>> up in Bioshock now which is completely different except for safe >>>> cracking. >>>> Albert >>> It keeps all the sneaking and looting and zombie-baiting and >>> blackjacking fun and fresh! :D >> >> >> >> Worst part about Thief fan missions is not knowing what's around the >> next corner. Instead of hiding in a dark alcove cause you hear a bunch of >> guards or bots, I save my game and do a suicide run into the next section >> to see where all the action is. Sometimes failure is only one guard. Why >> wait for the action? > > That is where the "portable" eye comes in hand. I don't use it much and > usually reload after using it in case I really need it. Only time I used that was when I threw it over the wall at the beginning of a mission in Thief 2 and saw the dancing dead couple. The guy looked like Ozzy. Flash bombs are the best. Two water arrows will disable a large robot from behind and one overhead swipe from a sword will kill an undead hammer. > Albert
Re: How Many?
Author: Graham Thurlwell
Date: Thu, 04 Oct 2007 14:03
Date: Thu, 04 Oct 2007 14:03
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On the 27 Sep 2007, "reborn rolla" <zzrollazz@King2.com> wrote: <snip> > Two water arrows will disable a large robot from behind IIRC, some of the bots in Soulforge were stationary and positioned with their backs to a wall. God I hate that mission, still haven't got round to completing it. -- Jades' First Encounters Site - http://www.jades.org/ffe.htm The best Frontier: First Encounters site on the Web. nospam@jades.org /is/ a real email address!
Re: How Many?
Author: Albert Conklin
Date: Fri, 05 Oct 2007 01:51
Date: Fri, 05 Oct 2007 01:51
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Graham Thurlwell wrote: > On the 27 Sep 2007, "reborn rolla" <zzrollazz@King2.com> wrote: > > <snip> > >> Two water arrows will disable a large robot from behind > > IIRC, some of the bots in Soulforge were stationary and positioned > with their backs to a wall. God I hate that mission, still haven't got > round to completing it. > Soulforge was a real challenge. I did not like the idea of having to create my own bombs, but oh well. Albert
Re: How Many?
Author: reborn rolla
Date: Sun, 07 Oct 2007 23:28
Date: Sun, 07 Oct 2007 23:28
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"Graham Thurlwell" wrote: > On the 27 Sep 2007, "reborn rolla" <zzrollazz@King2.com> wrote: > > <snip> > >> Two water arrows will disable a large robot from behind > > IIRC, some of the bots in Soulforge were stationary and positioned > with their backs to a wall. God I hate that mission, still haven't got > round to completing it. Yes it was a bummer at first. I had to use the walkthru several times but when you finish...wahoooo! Hardest fan mission ever is "the elevator"! There is a long thread about it at ttlg which I had to sift thru to complete it. Amazing! > -- > Jades' First Encounters Site - http://www.jades.org/ffe.htm > The best Frontier: First Encounters site on the Web. > > nospam@jades.org /is/ a real email address!
Re: How Many?
Author: reborn rolla
Date: Sun, 07 Oct 2007 23:32
Date: Sun, 07 Oct 2007 23:32
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"Albert Conklin" wrote: > Graham Thurlwell wrote: >> On the 27 Sep 2007, "reborn rolla" <zzrollazz@King2.com> wrote: >> >> <snip> >> >>> Two water arrows will disable a large robot from behind >> >> IIRC, some of the bots in Soulforge were stationary and positioned with >> their backs to a wall. God I hate that mission, still haven't got round >> to completing it. >> > Soulforge was a real challenge. I did not like the idea of having to > create my own bombs, but oh well. Thieves Highway fan mission has that also. I love that mission. Rooftops rule! > Albert
Re: How Many?
Author: Graham Thurlwell
Date: Thu, 11 Oct 2007 18:34
Date: Thu, 11 Oct 2007 18:34
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On the 5 Oct 2007, Albert Conklin <aconklin@satx.rr.com> wrote: > Graham Thurlwell wrote: <snip> >> IIRC, some of the bots in Soulforge were stationary and positioned >> with their backs to a wall. God I hate that mission, still haven't got >> round to completing it. >> > Soulforge was a real challenge. I did not like the idea of having to > create my own bombs, but oh well. I didn't mind making stuff, it was actually quite fun. What pisses me of is the fact that not only is there a massive hoard of bots, Karras releases more of them if you trip a camera. -- Jades' First Encounters Site - http://www.jades.org/ffe.htm The best Frontier: First Encounters site on the Web. nospam@jades.org /is/ a real email address!
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