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Thread View: alt.games.thief-dark-project
6 messages
6 total messages Started by River Wed, 07 Feb 2007 16:01
Favourite level on Thief: Dark Project
#36685
Author: River
Date: Wed, 07 Feb 2007 16:01
7 lines
1385 bytes
I haven't played this game in years.  After a bit of pottering around and a 
few tips from gamers as to how to get it running on xp.  The level I'm 
really looking forward to is The Cathedral level.  Where you have to find 
the sigils and somehow get the Eye without the Hammers turning you into some 
kind of ornament.  Scared me silly the first time I played it.

Riv 
Re: Favourite level on Thief: Dark Project
#36686
Author: Mike
Date: Thu, 08 Feb 2007 00:21
13 lines
1581 bytes
On Wed, 7 Feb 2007 16:01:32 -0000, River wrote:

> I haven't played this game in years.  After a bit of pottering around and a 
> few tips from gamers as to how to get it running on xp.  The level I'm 
> really looking forward to is The Cathedral level.  Where you have to find 
> the sigils and somehow get the Eye without the Hammers turning you into some 
> kind of ornament.  Scared me silly the first time I played it.

Oh yeah. THC is damn spooky, but then when you need to return to it a few
missions later.... I don't think I've ever been that gripped (read:
terrified) by a computer game. Amazing, seminal stuff.

Mike
Re: Favourite level on Thief: Dark Project
#36687
Author: reborn rolla
Date: Sat, 10 Feb 2007 22:11
23 lines
2002 bytes
"Mike"  wrote:

> On Wed, 7 Feb 2007 16:01:32 -0000, River wrote:
>
>> I haven't played this game in years.  After a bit of pottering around and 
>> a
>> few tips from gamers as to how to get it running on xp.  The level I'm
>> really looking forward to is The Cathedral level.  Where you have to find
>> the sigils and somehow get the Eye without the Hammers turning you into 
>> some
>> kind of ornament.  Scared me silly the first time I played it.
>
> Oh yeah. THC is damn spooky, but then when you need to return to it a few
> missions later.... I don't think I've ever been that gripped (read:
> terrified) by a computer game. Amazing, seminal stuff.



  First time I played that level I almost gave up. Then I tried sneaking up 
on one of the red undead guards and sworded him 4 times. Done he was dead! 
The zombies same thing but.... if you go near the zombie in future they will 
re-animate. So try to avoid them once they are down.
Re: Favourite level on Thief: Dark Project
#36688
Author: Phil
Date: Mon, 16 Apr 2007 07:44
1 lines
1171 bytes
The Lost City was amazing. 
Re: Favourite level on Thief: Dark Project
#36689
Author: MosNot
Date: Tue, 17 Apr 2007 00:59
7 lines
1527 bytes
"Phil" <spam@ddressforme.com> wrote in message 
news:hPFUh.327$Ca7.55@newsfe3-win.ntli.net...
> The Lost City was amazing.

All of them is my vote.
I just wish it was longer, like Unreal and Half-Life were. 
Re: Favourite level on Thief: Dark Project
#36690
Author: Albert Conklin
Date: Tue, 17 Apr 2007 02:15
10 lines
1294 bytes
MosNot wrote:
> "Phil" <spam@ddressforme.com> wrote in message 
> news:hPFUh.327$Ca7.55@newsfe3-win.ntli.net...
>> The Lost City was amazing.
> 
> All of them is my vote.
> I just wish it was longer, like Unreal and Half-Life were. 
> 
> 
  I can't remember any of them. Might have to replay it one of these years.
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