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Article #37193Re: Thief & System Shock 2: Major Patch fixes many bugs, extends editor capabilities
From: Xocyll
Date: Sat, 29 Sep 2012 16:06
Date: Sat, 29 Sep 2012 16:06
36 lines
2635 bytes
2635 bytes
Tim O <timo56REMOVE@hotmail.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say: >On Tue, 25 Sep 2012 19:38:31 -0600, "rms" ><rsquiresMOO@MOOflashMOO.net> wrote: > >>Judging by this thread, this looks to be a big deal for running these >>classic games on newer systems, and for modders creating new missions, etc. >>Download links are shown too: >>http://www.ttlg.com/forums/showthread.php?t=140085 >> >>rms > >Maybe I should re-visit System Shock 2... I bought it when it was new, >but didn't get very far. Can't even remember the specifics, there was >some section with endlessly respawning enemies, I got irritated by it >and just moved on to something else. Technically that's all areas since it used a "living environment" scenario where eventually things would move into any are you depopulated. Like the weapon wear there was a configuration setting where you could turn this down, but not off. There were a few points of constant spawning enemies until you accomplished something as well. You have to destroy X, they don't want you to destroy X so they send waves of enemies against you until you managed to do it. Xocyll -- I don't particularly want you to FOAD, myself. You'll be more of a cautionary example if you'll FO And Get Chronically, Incurably, Painfully, Progressively, Expensively, Debilitatingly Ill. So FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
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Path: mbox-mo1.pugleaf.net!border1.nntp.ams3.giganews.com!border1.nntp.ams2.giganews.com!border3.nntp.ams.giganews.com!nntp.giganews.com!feed.xsnews.nl!border-2.ams.xsnews.nl!news.mixmin.net!eternal-september.org!feeder.eternal-september.org!mx04.eternal-september.org!.POSTED!not-for-mail From: Xocyll <Xocyll@kingston.net> Newsgroups: comp.sys.ibm.pc.games.action,alt.games.thief-dark-project Subject: Re: Thief & System Shock 2: Major Patch fixes many bugs, extends editor capabilities Date: Sat, 29 Sep 2012 11:06:34 -0500 Organization: A noiseless patient Spider Lines: 36 Message-ID: <fv6e689ln1c20pm48q3tm8hdju0un0u5bs@4ax.com> References: <k3tmam$2dr$1@dont-email.me> <fdvd68h5jq074er0d7bh1q5tj432ret4mb@4ax.com> Mime-Version: 1.0 Injection-Info: mx04.eternal-september.org; posting-host="3948b912e233398edd752318e39ad7c6"; logging-data="9166"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX18vDX+YgLve1rEMrEKTGY0X" X-Newsreader: Forte Agent 2.0/32.640 Cancel-Lock: sha1:ORYT5sZCO8rjlE9FUdu2Um4RI+Y= Bytes: 2613 X-Original-Bytes: 2538 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit