Article View: alt.games.thief-dark-project
Article #36719Re: Thief: 4?
From: Albert Conklin
Date: Tue, 03 Apr 2007 02:33
Date: Tue, 03 Apr 2007 02:33
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3606 bytes
Eric Peterson wrote: > "J.H." <justaguyhanginout@gmail.com> wrote in message > news:PbcQh.37260$__3.36275@edtnps90... >> Fred X wrote: >>> On Wed, 28 Mar 2007 00:44:41 +0100, E.Triebsch <e.triebsch@adelphia.net> >>> wrote: >>> >>>> I haven't been here in a while taffers, but I was wondering if anyone >>>> has >>>> hinted at a 4th installment of the Thief Series? If not, perhaps this >>>> will >>>> spark some conversation or interest. I know T:DS kinda made the game >>>> come >>>> full circle. And, if it has, that is fine. But, that doesn't mean that >>>> the >>>> series can't go on. Perhaps along the lines that Garrett has decided to >>>> retire from actively pilfering from the populous. Instead, he could have >>>> set >>>> up a guild where a new generation of thieves are trained. Perhaps being >>>> able >>>> to choose your gender and inproving your skills at certain things. I >>>> think >>>> it would be interesting anyway. They definately need to bring back rope >>>> arrows, and the ability to swim....Just my two cents I guess. >>>> >>>> Anyway, take care all! From the lazy taffer.... >>>> >>> But did T:DS sell well enough to make a sequel economically viable, >>> because >>> I remember it being heavily discounted fairly soon after being released. >>> The >>> cost of making games is now so ridiculously high that you need them to be >>> a guaranteed big seller before any developer would even consider making a >>> sequel. >>> >>> Fred X >> I would certainly hope they do not try to make a sequel. They damaged the >> game so completely with 3 that it's pretty much irrecoverable. Destroying >> the illusion of playing AS Garrett with 3rd person perspective, lack of >> rope arrows, complete lack of atmosphere or a sense of purpose (aka - bad >> plot, poor locations, incredibly low character involvement).....i could go >> on... >> >> T2 fan missions have proven to be much better than T:DS could ever hope to >> be and as long as that keeps up there isn't much need for a new game >> anyway. >> >> All good things must come to an end. > > I would like to see Thief 4 - but only if the game returned to its roots. > i.e: better plot and atmosphere, rope arrows and swimming, etc. I'm not > holding my breath. > > What may be more realistic would be a new campaign by the authors of T2X. > Given the quality of their first release (yes, it has flaws, but it's still > pretty good) I would be willing to pay for a sequel. > > EFP > > I agree. Go back to a sequel to 2 and forget about 3. Just like the Halloween movies. Forget 3 existed and get back on track. Albert
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<1fidnSuChff6MZTbnZ2dnUVZ_vyunZ2d@adelphia.com> <op.tp4em9bxj3tnem@skynet.wag54gs> <PbcQh.37260$__3.36275@edtnps90> <9df96$46119ac0$cef89fc6$18804@TEKSAVVY.COM-Free>Show Full Headers
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!nx02.iad01.newshosting.com!newshosting.com!post02.iad01!roadrunner.com!not-for-mail Date: Mon, 02 Apr 2007 21:33:53 -0500 From: Albert Conklin <aconklin@satx.rr.com> User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.1.2pre) Gecko/20070111 SeaMonkey/1.1 MIME-Version: 1.0 Newsgroups: alt.games.thief-dark-project Subject: Re: Thief: 4? References: <1fidnSuChff6MZTbnZ2dnUVZ_vyunZ2d@adelphia.com> <op.tp4em9bxj3tnem@skynet.wag54gs> <PbcQh.37260$__3.36275@edtnps90> <9df96$46119ac0$cef89fc6$18804@TEKSAVVY.COM-Free> In-Reply-To: <9df96$46119ac0$cef89fc6$18804@TEKSAVVY.COM-Free> Lines: 63 Message-ID: <4611bd16$0$24738$4c368faf@roadrunner.com> Organization: Road Runner High Speed Online http://www.rr.com X-Complaints-To: abuse@rr.com Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit