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Article #36314

Re: Thief and Oblivion

#36314
From: Greger Hoel
Date: Sun, 21 May 2006 19:33
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On Sun, 21 May 2006 19:20:59 +0100, Terry Pratchett
<tpratchett@unseen.demon.co.uk> wrote:

>I've been play Oblivion on and off for about a month.  I've seen some 
>mod to make it more like Thief.  Can anyone recommend some from personal 
>experience (hopefully ones that don't mean starting again)?

There are mods that introduces a blackjack and/or other Thief elements
to the game, but there won't be a mod that does the real trick: real
deep Thief shadows. Anyway, there's already innumerable websites
hosting Oblivion mods. Just google the Thief element you'd like with
Oblivion and you should get what you want in a heartbeat. 

>It's a great game ...except that the foes seem to get tougher to keep up 
>with you...

Yes, it's designed so that most NPC's increase in level as you do.
There are mods that change that too. One, which name escapes me AtM,
varies the NPC levels so you don't really know if it's a level 5
bugger or level 50 badass you're fighting until, well, you're fighting
him.
-- 
_______________________________________________
"I'll take any scrap from any table that bears the name 
Bickert. I'd buy an album of him mowing the lawn."
                     -Gerry

To reach me, swap spammers get bent with softhome
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From: Greger Hoel <gregerh@spammersgetbent.net>
Newsgroups: alt.games.thief-dark-project
Subject: Re: Thief and Oblivion
Date: Sun, 21 May 2006 21:33:21 +0200
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