Article View: alt.games.thief-dark-project
Article #24783Re: Three Wishes (Granted) -> 2 <- Recommendations Without A Question
From: Max
Date: Sat, 07 Sep 2002 05:03
Date: Sat, 07 Sep 2002 05:03
113 lines
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5990 bytes
Bukary wrote:
>
> Thanks for great review, Max!
...............................
Thanks to a great mission this one practically wrote itself !8]
......................................................................
> I just wanted to add that this mission is much smaller that "64", it's only
> "40" (40x40x40 cubes) - size of 3-4 rooms in full-scaled FM.
..............................................................
Yow! - I had NO idea it was so compact ->! - I'm even
more impressed now Bukary (if that's possible!) ?8]
Thanks very much for the reply - I'm very glad to give
credit where it's due - and you made it very easy for me ;]
~~~~~~~~~~~~~~~~~~~~~ Best Wishes ~~~~~~~~~~~~~~~~~~~~~~
-Praise The Builder
-(Honored 2 Serve)
-Third Keeper
-(At Large)
- Max -
. ...............................................................
>
> Uzytkownik "Max" <Third...@Large.net> napisal w wiadomosci
> news:3D769DEF.6ABBD177@Large.net...
> > The Three Missions expounded apon in this particular lumbering
> > waltz-limp are as follows:
> >
> > Snatch And Grab - Old Comrades, Old Debts - Lord Alan's Basement
> > (again in three parts for easy consumption)
> >
> >
> > 2 -> Old Comrades, Old Debts
> > By Bukary
> >
> > (A Komag's "64" comtest mission - Winner)
> >
> > The short and sweet:
> > ~~~~~~~~~~~~~~~~~~~
> > Classically suspenseful with a dark flavour and that will have you
> > using inventive methods to negotiate and accomplish.
> > More than a few suprises and rewards and plenty of fine touches
> > to a remote and wintry setting neatly packed into into a Pandora's
> > box that is larger on the inside than the exterior parameters sug-
> > gest could contain.
> >
> >
> > Inside The Box:
> > ~~~~~~~~~~~~~~
> > A prisoner without weapons or tools except your own abilities in
> > ingenuity and talents in stealth set the stage for a suspenseful
> > ride that is a full length epic drama condensed into one act.
> > This is a fine example of the clever usage of space and place-
> > ment of objects and AI - designed to be a beautiful obstacle
> > course requiring patience directness and timing. - Though it's
> > so well conceived and decorated that you may be distracted by
> > the fine attention to it's construction lighting and detail.
> >
> > In spite of its diminutive size I spent about an hour exploring
> > to obtain a complete picture of my situation and establishing a
> > course of action to completion. - The path was generously pep-
> > pered with elements to both entertain and amuse, netting more
> > than a few "Ooo's, Ahh's" and "Wow's", and culminating in an
> > ending that is nothing short of a flash of brilliance for the
> > player.
> >
> > Notes of interest:
> > ~~~~~~~~~~~~~~~~~
> > In the accompanying text it states "READ everything!" - In one
> > of my reloads I had neglected to read one of the items found
> > and had trouble finishing - this led me to some unnecessary ex-
> > ploration that had it's own unique rewards. I was able to make
> > my way to the rooftop and at one point had a guard slashing at
> > me through a hole in the roof - which got me to laughing in sup-
> > rise 8] - he delivered some serious damage before I could slip
> > out of reach, but I really appreciated the experience.
> >
> > Full Summation:
> > ~~~~~~~~~~~~~~
> > An extremely colorful and very unusual mission wherein the
> > elements of suspense and required ingenuity shine brightly.
> > Understandably a winner among missions five times the size
> > for its unique character in both construction and imposed
> > play style - one that could be used for an example to players
> > who've become too dependent on weapons and items in order to
> > complete a map when observance and directness in action can
> > often be more efficient and effective to obtain the same goals.
> > A "must see" for true fans of the Thief genre. - My thanks to
> > Bukary and everyone else involved in the creation and comp-
> > letion of this fine level. Now that the lid is OFF the box
> > I expect he will expand proportionally to his clearly vast
> > potential -> (look out!) ;] - Reserving a very special place
> > on my hd for that most hopeful eventuality. - All My Best -
> > ~~~~~~~~~~~~~~~~~~~~~~~~~~ Wishes ~~~~~~~~~~~~~~~~~~~~~~~~~
> >
> >
> > -Praise The Builder
> >
> > -Third Keeper
> > -(At Large)
> >
> > - Max -
> > . ..................................................................
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-06!sn-xit-08!supernews.com!newsfeed.news2me.com!newsfeed2.earthlink.net!newsfeed1.earthlink.net!newsfeed.earthlink.net!stamper.news.pas.earthlink.net!stamper.news.atl.earthlink.net!harp.news.atl.earthlink.net!not-for-mail From: Max <Third...@Large.net> Newsgroups: alt.games.thief-dark-project Subject: Re: Three Wishes (Granted) -> 2 <- Recommendations Without A Question Date: Sat, 07 Sep 2002 01:03:48 -0400 Organization: Lantern Cloak & Compass Lines: 113 Message-ID: <3D7988B4.B6E3399@Large.net> References: <3D769DEF.6ABBD177@Large.net> <al7olt$jt5$1@news.tpi.pl> NNTP-Posting-Host: 3f.d6.73.35 Mime-Version: 1.0 X-Server-Date: 7 Sep 2002 04:57:58 GMT X-Mailer: Mozilla 4.7 [en]C-CCK-MCD ezn/n45/72 (Win95; I) X-Accept-Language: en Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit