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Article #24781

Three Wishes (Granted) -> 2 <- Recommendations Without A Question

#24781
From: Max
Date: Wed, 04 Sep 2002 23:57
78 lines
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        The Three Missions expounded apon in this particular lumbering
        waltz-limp are as follows:

         Snatch And Grab - Old Comrades, Old Debts - Lord Alan's Basement
         (again in three parts for easy consumption)


 2 -> Old Comrades, Old Debts
      By Bukary

      (A Komag's "64" comtest mission - Winner)

      The short and sweet:
      ~~~~~~~~~~~~~~~~~~~
      Classically suspenseful with a dark flavour and that will have you
      using inventive methods to negotiate and accomplish.
      More than a few suprises and rewards and plenty of fine touches
      to a remote and wintry setting neatly packed into into a Pandora's
      box that is larger on the inside than the exterior parameters sug-
      gest could contain.


      Inside The Box:
      ~~~~~~~~~~~~~~
      A prisoner without weapons or tools except your own abilities in
      ingenuity and talents in stealth set the stage for a suspenseful
      ride that is a full length epic drama condensed into one act.
      This is a fine example of the clever usage of space and place-
      ment of objects and AI - designed to be a beautiful obstacle
      course requiring patience directness and timing. - Though it's
      so well conceived and decorated that you may be distracted by
      the fine attention to it's construction lighting and detail.

      In spite of its diminutive size I spent about an hour exploring
      to obtain a complete picture of my situation and establishing a
      course of action to completion. - The path was generously pep-
      pered with elements to both entertain and amuse, netting more
      than a few "Ooo's, Ahh's" and "Wow's", and culminating in an
      ending that is nothing short of a flash of brilliance for the
      player.

      Notes of interest:
      ~~~~~~~~~~~~~~~~~
      In the accompanying text it states "READ everything!" - In one
      of my reloads I had neglected to read one of the items found
      and had trouble finishing - this led me to some unnecessary ex-
      ploration that had it's own unique rewards. I was able to make
      my way to the rooftop and at one point had a guard slashing at
      me through a hole in the roof - which got me to laughing in sup-
      rise 8] -  he delivered some serious damage before I could slip
      out of reach, but I really appreciated the experience.

      Full Summation:
      ~~~~~~~~~~~~~~
      An extremely colorful and very unusual mission wherein the
      elements of suspense and required ingenuity shine brightly.
      Understandably a winner among missions five times the size
      for its unique character in both construction and imposed
      play style - one that could be used for an example to players
      who've become too dependent on weapons and items in order to
      complete a map when observance and directness in action can
      often be more efficient and effective to obtain the same goals.
      A "must see" for true fans of the Thief genre. - My thanks to
      Bukary and everyone else involved in the creation and comp-
      letion of this fine level. Now that the lid is OFF the box
      I expect he will expand proportionally to his clearly vast
      potential -> (look out!) ;] - Reserving a very special place
      on my hd for that most hopeful eventuality.  - All My Best -
      ~~~~~~~~~~~~~~~~~~~~~~~~~~ Wishes ~~~~~~~~~~~~~~~~~~~~~~~~~


-Praise The Builder

-Third Keeper
-(At Large)

                                                              - Max -
.  ..................................................................
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From: Max <Third...@Large.net>
Newsgroups: alt.games.thief-dark-project
Subject: Three Wishes (Granted) -> 2 <- Recommendations Without A Question
Date: Wed, 04 Sep 2002 19:57:35 -0400
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