Article View: alt.games.starcraft
Article #293059Re: No cross-reagion play/gateways
From: Byers
Date: Tue, 08 Jun 2010 10:54
Date: Tue, 08 Jun 2010 10:54
26 lines
2686 bytes
2686 bytes
On Mon, 07 Jun 2010 23:03:25 +0300, ihatespamandyoumustremov...@mbnet.fi (MuuMiMan) wrote: >It's not a technical limitation, it's a software one, same as if you >play unmodified SC1 on vanilla b.net, you will have this 300-500 ms >command latency even if you both run normal high-speed low-ping >connections, because that's just the way the game is programmed to >work in that mode. > >FWIW I have no problem doing gay micro on the US servers myself in >SC2. In other games I tend to ping like 150 to east coast locations >usually. Lol. Why would they add 500ms of unnecessary lag to the game for no reason? The original SC maybe, because it ran on caveman technology and they had to mash two stones together to start up the server. And most Blizzard servers are on the west coast. Where, at least on WoW, you get 300ms at best (if you modify your network packet settings - about 400+ if you don't). I too would like to play with people from other regions, but if you're playing against people your own skill level in a close game, and they have 250ms less latency than you, you're gonna lose every time, unless they have an aneurysm while they play.
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