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Article #292720Sins of a Solar Empire - Ironclad Gaming/Stardock
From: sonof...
Date: Sat, 26 Apr 2008 20:02
Date: Sat, 26 Apr 2008 20:02
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5423 bytes
Here are two previous posts related to this, if you want to get a primer/background of what I'm talking about, please check these out: - http://groups.google.com/group/microsoft.public.windowsxp.games/browse_thread/thread/67d4a325d8b72066# - http://groups.google.com/group/microsoft.public.windowsxp.games/browse_thread/thread/f5e80485741e885a/8a18c4a742de42d6 In my opinion Ironclad Gaming is simply a puppet/shell creating by Stardock to bare the brunt of any criticism that comes from its over- priced, over-hyped, blatantly outsourced piece of dog turd: Sins of a Solar Empire. SoSE contains an "Add-on" system which is really useless, because their isn't enough people playing to even utilize it. The quality and budget of the game does not correspond with the $50.00 price tag on the game. Nor does the buggy, laggy quality of online play. The typical bureaucratic drivel sent down from Stardock for it's overpriced malware is blaming the crashes on the user, or his system, and not the outsourced, neckbearded programmers who still use OS/2 as a main operating system. Sins of a Solar empire is no excuse. The game has a terminal illness, after famine. The famine is the fact that single-player play is boring and aggravating. Allying is a pain and you have to do long, complex, usually impossible chores to grain "reputation" with up to 9 factions. Other computers will not ally with you unless you do 3-5 chores, multiply that by 9 and you got 27-45 chores. You may as well just spend the whole game doing repetitive missions like "Give this user credits" or "Kill this ship". Then, finally, you go online. This is where you get to see the flimsy nature of the game. You go online, in a game, you will notice that things are normal. There may be up to a 5minute wait for users to fully load the game. In this 5 minutes, anywhere from 1-5 of the game drop. Then a decision is made whether to rm, or remake the game. You decide to remake, this happens again, then after some a few tries (and 40 minutes) you finally got a good game. 15 minutes into any game: goku2342: sry goku2342: g2g diner goku2342 has left the game. sensie: omfg wizardpeen: WTF But eventually, at the end of the day, you get around 3 people who build forces to massive you play like 5 hours in. Then you either (A) Get backstabbed or, more often, (B) Get a minidump. The so-called minidump error is shrugged off as an error collection. It has something to do with "Sync" or something according to the forums. Either way, most successfully played games end up like this. A system *ding*, a minidump output at C:\Users\zonday\Stardock Games \Ironclad Online\Blah\WTF\134-123-2008.txt, you press OK, and the game just goes away. Ok. What kind of error, goes into a game that's already released, that just plain closes the game, almost all the time, and there is no serious effort by the company to fix it. This is because the game was on a low budget, and because of the structure of the network, the game is prone to crash like this. The only way to fix is to start again with an increased budget recode the back end from scratch. Yeah, Stardock... errr. Ironclad Online will sure be more than willing to sacrifice their board of directors a mansion in Miami just for you. :) A punch of punk gamers whose mother's don't give a damn if the game sucked. Go do your homework. And before I get done here, I can't go without mentioning Galactic Civilizations. You know, that one game Stardock nags you about? It fails even more. If anything, Sins of a Solar empire is a massive improvement of Galactic Civilizations 2. It really seems that no matter what mode of operation these guys do, they consistently go under budget, low quality, hastily, and overpriced, and then at the end of the day leave is unmaintained. And really, seriously, it's not even funny. People don't have the balls to say anything because they care so much about sucking up and their "e- reps". Grow a pair. I would like to mention that nothing here is meant to be portrayed as fact, and is simply my opinion as a game developer for a major game making corporation in USA. In conclusion, do yourself a favor and wait until Starcraft 2. Trust me, you'll be satisfied ;)
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Path: mbox-mo1.pugleaf.net!g2news1.google.com!postnews.google.com!d45g2000hsc.googlegroups.com!not-for-mail From: sonof...@gmail.com Newsgroups: microsoft.public.windowsxp.games,alt.games.starcraft,uk.games.video.misc,stardock.windowblinds,misc.consumers Subject: Sins of a Solar Empire - Ironclad Gaming/Stardock Date: Sat, 26 Apr 2008 13:02:49 -0700 (PDT) Organization: http://groups.google.com Lines: 92 Message-ID: <73d782e3-dc9a-43b2-acc2-dcd557b0ace2@d45g2000hsc.googlegroups.com> NNTP-Posting-Host: 81.237.202.149 Mime-Version: 1.0 X-Trace: posting.google.com 1209240169 32539 127.0.0.1 (26 Apr 2008 20:02:49 GMT) X-Complaints-To: groups...@google.com NNTP-Posting-Date: Sat, 26 Apr 2008 20:02:49 +0000 (UTC) Complaints-To: groups...@google.com Injection-Info: d45g2000hsc.googlegroups.com; posting-host=81.237.202.149; posting-account=0q_zIgoAAACmbBQ0mdF4Be6wujlrRmaO User-Agent: G2/1.0 X-HTTP-UserAgent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.1.14) Gecko/20080404 Firefox/2.0.0.14,gzip(gfe),gzip(gfe) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit