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Article #292548

Re: SC2 and 56k modems

#292548
From: ihatespamandyoumustremov... MuuM...
Date: Thu, 29 Nov 2007 10:57
26 lines
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IN TEH PALECE KNOWEN AS alt.games.starcraft, TEH FAGGORTER Luc The
Perverse <ataylor_no_spa_am@_letterC_solutions.n3t> DUMPED HIS GHEYE
SHIET ON MY COMPUTAR SCREEN!!!!:
>Man-wai Chang ToDie wrote:
>> Will SC2 care about poor users?
>> 
>
>Blizzard would not shoot themselves in the foot by forcing people to
>have high throughput to play the game.  While most people (ahem, gamers)
>in the USA have upgraded to higher speed connections, there are still
>many millions of potential customers around the world who can't either
>because of cost or availability.
>
>As always, you will still need a low latency connection to play.

Eh, I'd say the majority of people who are the potential target
audience have at least some form of DSL/Cable. Things change in 10
years, you know - I honestly don't think dial-up users are of much
concern to anyone making multiplayer games in this day and age. If it
works on dial-up, well, good for them, but it should be optimized for
mainstream connections and not the lowest common demeanor - Which, in
this day and age, means either low-end DSL or Cable.

Basically the only real reason to stick with dial-up these days is if
you're living so out in the boonies that it is your only option due to
technical constraints.
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From: ihatespamandyoumustremov...@mbnet.fi (MuuMiMan)
Newsgroups: alt.games.starcraft
Subject: Re: SC2 and 56k modems
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