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Article #292259Burning Starcraft Questions
From: alvinst...
Date: Mon, 21 May 2007 20:01
Date: Mon, 21 May 2007 20:01
77 lines
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4208 bytes
I know this is group is pretty much dead, but I have some Starcraft questions that have been bugging me for years including a recent one. 1. Is there a computer crash hack? This happened to me 3 times over the weekend. I win on bnet and instead of going to the stats screen, my screen goes blank. I can not even do a ctrl-alt-delete. I have to reboot my pc. I find hacks annoying, but this one crosses the line. 2. Why is there a long delay before games are listed in bnet? This one drives me nuts. I click the list of games, and it is blank for 30 - 60 seconds. Then the list displays. If I get booted from a game, I have to go back to waiting again for the game list to refresh. Does this happen to everyone? It is majorly frustrating when you have players dropping, leaving games, lagging out, then you have to wait again. Any way to avoid this problem? 3. Ok, how the hell am I supposed to select the workers at the beginning? This totally baffles me. I am often accused of being a noob within the first 5 seconds of the game because of the way I select my workers to start mining. If a pro is on my team, they quit the game simply because of my mining technique saying that I don't know how to micro. I simply double click one unit to select them all and send them to a patch. What else can you do? It takes longer to select one individually, or hot key all 4 of em. It is a very stupid accusation. What do they save? Three seconds of build time? 4. How do you do the tank drop on the ledge thing? I just can't pull it off. I give my drop ship the command to unload, and it refuses. 5. When launching an attack, what should be targeted? So you get an army going, and ready to attack. Now, strategy really plays a big part especially if I am doing an early rush. The strat guides will tell you to use the attack move command and click somewhere inside the base. I usually end up with a failed attack with this method. For example, if the terran has bunkers at his choke, and I can just run by them, the attack move would have me wasting mytime on the bunkers. I need to do the most damage in the minimal time because in a team game, his buddies are on the way. So which is most important for hurting him? A.Attack his workers - Good plan, but if he bunches them all up, it takes too long to kill them all, plus his attack units are destroying my armyin the process B. Attack his hatch, cc, or nexus - it will prevent him from pumping out more units, but takes too long and my army is vunerable C.Attack his army - with no army, he is screwed, but I run the risk of wasting all my time and units without damaging his base one bit. D.Attack his defenses - if there are cannons, sunks, bunkers, they can rip my army up fast if I ignore them. If I do attack them first, then I run the risk of the attack being all for nothing. E.Attack his army buildings - go for the gates, hatches, barracks etc.. Then he can not pump out any more army. Again, this takes too long. F.Attack all the pylons first - might be the best strategy against toss. Any replies would be appreciated. Thanks.
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Path: mbox-mo1.pugleaf.net!g2news1.google.com!postnews.google.com!r3g2000prh.googlegroups.com!not-for-mail From: "alvinst...@hotmail.com" <alvinst...@hotmail.com> Newsgroups: alt.games.starcraft Subject: Burning Starcraft Questions Date: 21 May 2007 13:01:34 -0700 Organization: http://groups.google.com Lines: 78 Message-ID: <1179777694.042810.63710@r3g2000prh.googlegroups.com> NNTP-Posting-Host: 66.76.25.109 Mime-Version: 1.0 X-Trace: posting.google.com 1179777706 30937 127.0.0.1 (21 May 2007 20:01:46 GMT) X-Complaints-To: groups...@google.com NNTP-Posting-Date: Mon, 21 May 2007 20:01:46 +0000 (UTC) User-Agent: G2/1.0 X-HTTP-UserAgent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1; .NET CLR 1.1.4322; .NET CLR 2.0.50727),gzip(gfe),gzip(gfe) Complaints-To: groups...@google.com Injection-Info: r3g2000prh.googlegroups.com; posting-host=66.76.25.109; posting-account=--qQegsAAACUz6M_aUlNQ2uurwEP87_x Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit