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Article #292158

Re: STARCRAFT 2 is being shown, NOW

#292158
From: Zealot The Crazy Lui
Date: Thu, 24 May 2007 00:28
33 lines
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On Wed, 23 May 2007 22:13:24 +0100, The Arcane Chas
<Ch...@the-arcane.demon.co.uk> wrote:
>>>For RTS games, top-down 2D provides a superior method of selecting and
>>>controlling the units.
>>
>>Why would it be superior if the exact same effect can be achived in
>>3d?
>It wouldn't - but (so far) it can't.
>
>The last few pitiful attempts to make RTS graphics 3D and "zoom in-able"
>have best been countered by zooming out as far as possible and changing
>the viewing angle to as close to top-down as possible.
>
>IMNSHO (of course). ;-}

Supreme Commander is the best example I can think of zooming done
right... but unless you have a craptastical computer or terrible
eyesight, there's nothing difficult about selecting units in 3d. And
what's so great about top-down? Starcraft was at a sort of isometric
angle with all the sprites and crap, not close to (90 degree parallel
to the surface) top down. I'll agree that zooming in all the way to
ground level is pretty pointless aside from looking sorta pretty, but
who plays like that anyway?
--
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From: Zealot The Crazy Lui <yahooNOk...@jeemaledotcom.com>
Newsgroups: alt.games.starcraft,alt.games.warcraft
Subject: Re: STARCRAFT 2 is being shown, NOW
Date: Wed, 23 May 2007 17:28:16 -0700
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