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Article #291478

Re: Battle.net problems with 3 players...

#291478
From: Luc The Perverse
Date: Sat, 07 Oct 2006 04:09
40 lines
2320 bytes
"Chris Cole" <tele...@tpg.com.au> wrote in message 
news:45162216@dnews.tpgi.com.au...
> Hi there,
>
> Myself, my partner, and a friend want to play 3-player Starcraft via 
> Battle.net (two of us in one house, and the 3rd is >1,000km away... a 
> little beyond the reach of WiFi).  =)
>
> With 2 machines on a LAN, using a single ADSL connection to the net, it 
> works, but is unplayably slow. I assumed this was due to problems with 
> Starcraft seeing two machines at a single IP address... it was designed 
> before people started using NAT routing on home LANs I guess.
>
> Interestingly, we just encountered the same problem with the following 
> configuration:
>
> One XP machine connected via ADSL and one iBook connected via dial-up.
> Third machine connected via ADSL from a different location.
>
> We could all join a game on battle.net, but it runs VERY VERY slowly, to 
> the point where it's just not playable. However, any combination of two of 
> the 3 machines can connect and play at full/normal speed over battle.net.
>
> If anyone has any idea why this might be so, and any suggestions for 
> obviating the problem, we'd love to hear about it.

Um yeah

If you have a Linux router there is a fix.

I wanted to design a client to fix this by rerouting through another UDP 
port - but I never did.  Sorry

Easy solution - try to leach a wireless internet connection or have someone 
dial out.

--
LTP

:) 
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From: "Luc The Perverse" <sll_noSpamli...@cc.usu.edu>
Newsgroups: alt.games.starcraft
References: <45162216@dnews.tpgi.com.au>
Subject: Re: Battle.net problems with 3 players...
Date: Fri, 6 Oct 2006 21:09:16 -0700
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