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Article #291439

Re: BGH - p v t - how to defeat terrain at the late phase of game?

#291439
From: the Ayrabian sven the unpleasant
Date: Wed, 09 Aug 2006 18:08
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On Wed, 9 Aug 2006 02:32:11 +0200, "Artur" <arturmak...@wp.pl>
wrote:

>Ok, I failed to kill him at the beginning as well as in the middlegame.  Now 
>he is well defended (40 turrets) with supply depots before 4-6 siege tanks 
>at the narrow part of his land. He has also a set of wraiths a ghost squad 
>and so on ( about 180 units).
>
>
>My force contains usually: 10 or more carriers, 4-5 arbiters, 10 or more 
>scouts, few goons, 4-5 templars for defence....
>how can I beat his power???? everytime I try to mass carriers on him, his 
>turrets are a perfect protection.. ..do you have any suggestions? Links...? 
>rplays.?

Mount a frontal attack that will hopefully divert their attention. Be
sure to d-web nearby tanks and turrets in order for the attack to be
more effective, which in turn makes it more attention consuming. As
this happens, take an arbiter with a group of corsairs to a distant
corner of his base, d-web the turrets. Then slide the arbiter right
into the middle of his base and recall a big ass force. Be sure to
have a few templar on hand in order to make copies of carriers and
what not in order to confuse your opponent. If you can micro well
enough, you could probably manage to keep the frontal attack squad
alive and in decent enough condition to make it through the depots and
open a direct path to the tanks. Without the tanks, he's fucked as far
as ground goes and you'll be able to have your way with him. Just
remember, the most important weapon you have against terran in these
situations is d-web!
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From: the Ayrabian sven the unpleasant <would...@liketoknow.com>
Newsgroups: alt.games.starcraft
Subject: Re: BGH - p v t - how to defeat terrain at the late phase of game?
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