🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.starcraft
Article #290778

Re: Console gamers, know the roots of RTS games: Rainbird Software's Carrier Command (1988) on Atari ST and Amiga floppy!

#290778
From: Neil Cerutti
Date: Wed, 17 May 2006 13:09
55 lines
3669 bytes
["Followup-To:" header set to comp.sys.ibm.pc.games.rpg.]
On 2006-05-17, riku <ri...@none.invalid.com> wrote:
> On Tue, 16 May 2006 15:03:47 GMT, "pigdos" <N...@nowhere.com> wrote:
>
>>Um, how can it be Real Time Strategy if you only control ONE unit at a time? 
>>I think we can still say Westwood developed the first RTS just because they 
>>were the first to allow you to control multiple units (thus contributing to 
>>the STRATEGY aspect of RTS). By your reasoning, Gauntlet was an RTS. How 
>>much strategy can you implement with ONE unit? Duh. Another aspect of 
>>strategy is controlling multiple units with different abilities, did Herzog 
>>Zwei have this feature?
>
> Good point. What is a RTS anyway?
>
> If controlling one unit (at a time) is enough, why then is Herzog Zwei
> (1990) considered to be the FIRST RTS? Off the top of my head, two
> years earlier (1988) there was such great game as Carrier Command on
> Atari ST and Amiga home computers.
>
> http://www.mobygames.com/game/amiga/carrier-command
>
> You controlled a carrier and its units (flying vehicles,
> amphibious vehicles etc., one at a time) trying to conquer a
> set of islands before a similar, computer-controlled, enemy
> carrier could do the same. And here's the real kicker: the game
> had (gasp!) good-looking 3D polygon graphics! And very fast one
> too! Although they were flat shaded filled polygons, not
> texture filled, but what do you expect from 1985 home computers
> with no dedicated 3D hardware?
>
> I am quite sure there were similar games long before Carrier
> Command (without 3D graphics though).
>
> Herzog Zwei the first RTS? Pffffffffffffffffft! Not even close!
>
> Anyway, it is not very far fetched to say "RTS" refers to
> real-time tactical games where you are controlling several
> units (like Dune 2, Warcraft and C&C), just like "survival
> horror" label seems to be reserved for Resident Evil
> lookalikes, even though you could argue many other games are
> also "survival horror".

And none of this discussion changes my opinion that RTS games are
just a glorified twitch-click-fest.

The speed and accuracy with which you can control the game is far
more important than any strategy you can imagine in every one
I've tried.

-- 
Neil Cerutti
Any time Detroit scores more than 100 points and holds the other
team below 100 points they almost always win. --Doug Collins

Inviato da X-Privat.Org - Registrazione gratuita http://www.x-privat.org/join.php
Technical Details
Message-ID: <slrne6m83d.pk.leadvoice@FIAD06.norwich.edu>
Path: mbox-mo1.pugleaf.net!g2news2.google.com!news4.google.com!news.glorb.com!x-privat.org!not-for-mail
References: <1147665409.104690.148660@j73g2000cwa.googlegroups.com> <8x4ag.76906$H71.63543@newssvr13.news.prodigy.com> <1147733941.073279.3410@u72g2000cwu.googlegroups.com> <nRlag.71416$_S7.60439@newssvr14.news.prodigy.com> <h87m62pffd3vjnaj51t7jq9u4tattftgjs@4ax.com>

Show Full Headers
Complete Article Headers
Newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,alt.games.starcraft,comp.sys.ibm.pc.games.misc
From: Neil Cerutti <lead...@email.com>
Subject: Re: Console gamers, know the roots of RTS games: Rainbird Software's Carrier Command (1988) on Atari ST and Amiga floppy!
References: <1147665409.104690.148660@j73g2000cwa.googlegroups.com> <8x4ag.76906$H71.63543@newssvr13.news.prodigy.com> <1147733941.073279.3410@u72g2000cwu.googlegroups.com> <nRlag.71416$_S7.60439@newssvr14.news.prodigy.com> <h87m62pffd3vjnaj51t7jq9u4tattftgjs@4ax.com>
Followup-To: comp.sys.ibm.pc.games.rpg
Message-ID: <slrne6m83d.pk.leadvoice@FIAD06.norwich.edu>
User-Agent: slrn/0.9.8.1 (Win32)
NNTP-Posting-Host: $$5lmnjdfxhb4w44u.news.x-privat.org
Organization: X-Privat NNTP Server - http://www.x-privat.org
Lines: 55
X-Authenticated-User: $$ptxrd0r0xn_9cl$bayv
X-Complaints-To: ab...@x-privat.org
Date: 17 May 2006 15:09:25 +0200
Path: mbox-mo1.pugleaf.net!g2news2.google.com!news4.google.com!news.glorb.com!x-privat.org!not-for-mail
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit