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Article View: alt.games.starcraft
Article #242250

Re: Starcraft "bots"?

#242250
From: Everett Hickey
Date: Mon, 11 Mar 2002 15:27
27 lines
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"Grok[vL]" <nos...@email.net> wrote in message
news:069D93356F53F12E.D59B1BE15237837D.F8BA08864D7C182E@lp.airnews.net...
> On Thu, 7 Mar 2002 14:21:46 -0600, "Everett Hickey" <lit...@ev1.net>
> wrote:
>
> >I've heard that there are "bots" that are able to take on the role of an
> >opponent in starcraft, acting like another copy of the game on the
network.
> >
> >I've been playing around with the packet structure used in connecting to
> >battlenet, and am considering making a sort of "battle manager" that
turns
> >the game from a realistic battlefield scenario into something more like a
> >piece of military software - helping you organize your men, etc.  Anyone
> >know if work like this has already been done?
> >
> >note: due to the... err... nature.. of this product, I'm not likely to
> >distribute a working copy of it (if I do it) unless it's set to announce
> >what it is in-game.  This is meant more as a project on battlefield
> >management and low-level AI, and using it competitively wouldn't be
> >particularly fair (unless the other person was doing the same).
> >
>
> If you are that talented, visit us on Battle.net.  What you are
> describing has been done.

How do I go about that?  I assume you mean in one of their lobbies.
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From: "Everett Hickey" <lit...@ev1.net>
Newsgroups: alt.games.starcraft
References: <3c87c983_1@newsa.ev1.net> <069D93356F53F12E.D59B1BE15237837D.F8BA08864D7C182E@lp.airnews.net>
Subject: Re: Starcraft "bots"?
Date: Mon, 11 Mar 2002 09:27:37 -0600
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