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Thread View: alt.games.quake3
8 messages
8 total messages Started by Chris Allor Mon, 15 Feb 1999 00:00
I need help running quake2 openGL!!!!!!!
#353
Author: Chris Allor
Date: Mon, 15 Feb 1999 00:00
30 lines
1408 bytes
Whenever I load quake 2 in openGL I play for about 1-2 seconds and it
crashes and i get the message:



QUAKE2 caused an invalid page fault in
module <unknown> at 0000:00000003.
Registers:
EAX=000238f4 CS=0167 EIP=00000003 EFLGS=00210212
EBX=00000001 SS=016f ESP=00d4f8bc EBP=00000000
ECX=40e6b900 DS=016f ESI=00c192c8 FS=1367
EDX=00b9ea78 ES=016f EDI=c627f000 GS=0000
Bytes at CS:EIP:
00 65 04 70 00 16 00 ee 07 65 04 70 00 65 04 70
Stack dump:
69595366 00c192c8 00000100 00c192c8 6958dbf3 00c192c8 00000000 00000100
00b9ea78 00000001 6955cd46 00b9ea78 00000100 00b9ea78 6955cb4b 00000100


I have a asus P5A-B motherboard
K6-2 350 mhz
Creative labs riva TNT 16MB AGP

Can anyone help me?!?!?!?!??!?!?!?!?!?!?!?!?!



Chris

"Boredom Does Nothing For Me. So Why Does It Follow???"
Re: I need help running quake2 openGL!!!!!!!
#354
Author: Anders Steinlein
Date: Mon, 15 Feb 1999 00:00
33 lines
1703 bytes
PLEASE, don't cross-post so much! I don't exactly think this message has
anything to do with the alt.game.quake3 newsgroup...

-Anders Steinlein
  <din...@online.no>

Chris Allor wrote:

> Whenever I load quake 2 in openGL I play for about 1-2 seconds and it
> crashes and i get the message:
>
> QUAKE2 caused an invalid page fault in
> module <unknown> at 0000:00000003.
> Registers:
> EAX=000238f4 CS=0167 EIP=00000003 EFLGS=00210212
> EBX=00000001 SS=016f ESP=00d4f8bc EBP=00000000
> ECX=40e6b900 DS=016f ESI=00c192c8 FS=1367
> EDX=00b9ea78 ES=016f EDI=c627f000 GS=0000
> Bytes at CS:EIP:
> 00 65 04 70 00 16 00 ee 07 65 04 70 00 65 04 70
> Stack dump:
> 69595366 00c192c8 00000100 00c192c8 6958dbf3 00c192c8 00000000 00000100
> 00b9ea78 00000001 6955cd46 00b9ea78 00000100 00b9ea78 6955cb4b 00000100
>
> I have a asus P5A-B motherboard
> K6-2 350 mhz
> Creative labs riva TNT 16MB AGP
>
> Can anyone help me?!?!?!?!??!?!?!?!?!?!?!?!?!
>
> Chris
>
> "Boredom Does Nothing For Me. So Why Does It Follow???
Re: I need help running quake2 openGL!!!!!!!
#355
Author: dave
Date: Wed, 17 Feb 1999 00:00
46 lines
1991 bytes
In article <7a7gbo$qah$1...@fir.prod.itd.earthlink.net>, Chris Allor
<mant...@earthlink.net> writes
>Whenever I load quake 2 in openGL I play for about 1-2 seconds and it
>crashes and i get the message:
>
>
>
>QUAKE2 caused an invalid page fault in
>module <unknown> at 0000:00000003.
>Registers:
>EAX=000238f4 CS=0167 EIP=00000003 EFLGS=00210212
>EBX=00000001 SS=016f ESP=00d4f8bc EBP=00000000
>ECX=40e6b900 DS=016f ESI=00c192c8 FS=1367
>EDX=00b9ea78 ES=016f EDI=c627f000 GS=0000
>Bytes at CS:EIP:
>00 65 04 70 00 16 00 ee 07 65 04 70 00 65 04 70
>Stack dump:
>69595366 00c192c8 00000100 00c192c8 6958dbf3 00c192c8 00000000 00000100
>00b9ea78 00000001 6955cd46 00b9ea78 00000100 00b9ea78 6955cb4b 00000100
>
>
>I have a asus P5A-B motherboard
>K6-2 350 mhz
>Creative labs riva TNT 16MB AGP
>
>Can anyone help me?!?!?!?!??!?!?!?!?!?!?!?!?!
>
>
>
>Chris
>
>"Boredom Does Nothing For Me. So Why Does It Follow???"
>
>
>
Just a guess, try changing your RAM or if you have more than one stick
(SD-Ram) or two sticks (fp/EDO) remove some and try that then swap over
the ram and test it again, as you might find you got some bad Memory.

Let me know how you get on cause I got other idea's as well.

Dave.

Have you ever been to:

        http://homepages.enterprise.net/blizzard
Re: I need help running quake2 openGL!!!!!!!
#356
Author: Satan
Date: Wed, 17 Feb 1999 00:00
1 lines
787 bytes
This is a quake 3 newsgroup malco boy.
Re: I need help running quake2 openGL!!!!!!!
#359
Author: Matt
Date: Wed, 17 Feb 1999 00:00
8 lines
922 bytes
Leave him alone, the guys desperate!  If I couldn't get my Q2 to work I'd
ask as many peeps as possible too.

Matt aka [SPAM]Zapruder
Satan wrote in message <7af9jc$782$4...@news8.svr.pol.co.uk>...
>This is a quake 3 newsgroup malco boy.
>
>
Re: I need help running quake2 openGL!!!!!!!
#360
Author: Satan
Date: Wed, 17 Feb 1999 00:00
14 lines
1182 bytes
I'd throw it away, it's a crock of shit like no other.
No, I'd listen to the music, that's good.

Matt wrote in message <7BHy2.10881$cQ5....@nnrp2.clara.net>...
>Leave him alone, the guys desperate!  If I couldn't get my Q2 to work I'd
>ask as many peeps as possible too.
>
>Matt aka [SPAM]Zapruder
>Satan wrote in message <7af9jc$782$4...@news8.svr.pol.co.uk>...
>>This is a quake 3 newsgroup malco boy.
>>
>>
>
>
Re: I need help running quake2 openGL!!!!!!!
#357
Author: SuperTech{OT}
Date: Thu, 18 Feb 1999 00:00
15 lines
1123 bytes
I beg to differ malco spouting boy! This message is cross posted and so did
you!

--
Mark
SuperTech{OT}
ICQ# 2672389
http://lonestar.texas.net/~ammdac/quake/
Nothing Fancy just some of my files!
--

Satan wrote in message <7af9jc$782$4...@news8.svr.pol.co.uk>...
>This is a quake 3 newsgroup malco boy.
>
>
Re: I need help running quake2 openGL!!!!!!!
#358
Author: Cerberus
Date: Thu, 18 Feb 1999 00:00
14 lines
1064 bytes
But this isn't.
Nor are the other three.

Satan wrote:
> 
> This is a quake 3 newsgroup malco boy.

-- 
Cerberus AOD (Cerber...@bigfoot.com) (ICQ#8878412)
Diablo: Cerberus~AOD Warrior L28 (Legit) or |Fluffy| Sorcerer L10 (Legit)
Quake2: Cerberus_AOD or Cerberus[AGQ2]
"When danger reared it's ugly head
He bravely turned his tail and fled"
-The "Sir Robin" song
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