🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: alt.games.quake3
6 messages
6 total messages Started by chiller Sun, 07 Feb 1999 00:00
Cd check??
#297
Author: chiller
Date: Sun, 07 Feb 1999 00:00
13 lines
849 bytes
How is ID gonna do the cd check stuff this time??
In q2 you could play DM without the cd but q3a is only multiplayer, right??
So if I have a LAN do I need to buy a new copy for every 'puter???


chiller


--

webmaster / maintainer / news publisher:  http://home.telia.no/chiller

ICQ#: 11362056
Re: Cd check??
#298
Author: Bish
Date: Sun, 07 Feb 1999 00:00
25 lines
1229 bytes
In article <_Yjv2.49$oR7.17...@news.telia.no>, chiller
<chi...@os.telia.no> writes
>How is ID gonna do the cd check stuff this time??
>In q2 you could play DM without the cd but q3a is only multiplayer, right??
>So if I have a LAN do I need to buy a new copy for every 'puter???
>
>
>chiller
>
>
>--
>
>webmaster / maintainer / news publisher:  http://home.telia.no/chiller
>
>ICQ#: 11362056
>
>
>
>

-- Hmm, good point. Remember that id have been pretty generous up till now with
no copy protection etc. and writing patches which mean you no longer need the
cd. But now that they're writing cd's with copy protection i guess we'll just
have to wait and see what the protections like..
Bish
Re: Cd check??
#299
Author: Sarf
Date: Sun, 07 Feb 1999 00:00
39 lines
1653 bytes
At the end of the day, Id have to make money, if that means we have to buy a
copy for each machine on, say, a small LAN, that would be a hefty outlay
What would be good, (as Id are selling the game as multiplayer anyway) is if
they introduced some form of licensing at 1/4 the price of the full product
per licence.

As you say, we'll just have to wait and see... :)


Bish wrote in message ...
>In article <_Yjv2.49$oR7.17...@news.telia.no>, chiller
><chi...@os.telia.no> writes
>>How is ID gonna do the cd check stuff this time??
>>In q2 you could play DM without the cd but q3a is only multiplayer,
right??
>>So if I have a LAN do I need to buy a new copy for every 'puter???
>>
>>
>>chiller
>>
>>
>>--
>>
>>webmaster / maintainer / news publisher:  http://home.telia.no/chiller
>>
>>ICQ#: 11362056
>>
>>
>>
>>
>
>-- Hmm, good point. Remember that id have been pretty generous up till now
with
>no copy protection etc. and writing patches which mean you no longer need
the
>cd. But now that they're writing cd's with copy protection i guess we'll
just
>have to wait and see what the protections like..
>Bish
Re: Cd check??
#300
Author: Scuff
Date: Sun, 07 Feb 1999 00:00
52 lines
2019 bytes
I cant wait

Im going CRRRAAAAZZZZZZzzzy

Er, no im not actually.

Scuff

Sarf wrote in message <79l0ae$ifl$1...@plug.news.pipex.net>...
>At the end of the day, Id have to make money, if that means we have to buy
a
>copy for each machine on, say, a small LAN, that would be a hefty outlay
>What would be good, (as Id are selling the game as multiplayer anyway) is
if
>they introduced some form of licensing at 1/4 the price of the full product
>per licence.
>
>As you say, we'll just have to wait and see... :)
>
>
>Bish wrote in message ...
>>In article <_Yjv2.49$oR7.17...@news.telia.no>, chiller
>><chi...@os.telia.no> writes
>>>How is ID gonna do the cd check stuff this time??
>>>In q2 you could play DM without the cd but q3a is only multiplayer,
>right??
>>>So if I have a LAN do I need to buy a new copy for every 'puter???
>>>
>>>
>>>chiller
>>>
>>>
>>>--
>>>
>>>webmaster / maintainer / news publisher:  http://home.telia.no/chiller
>>>
>>>ICQ#: 11362056
>>>
>>>
>>>
>>>
>>
>>-- Hmm, good point. Remember that id have been pretty generous up till now
>with
>>no copy protection etc. and writing patches which mean you no longer need
>the
>>cd. But now that they're writing cd's with copy protection i guess we'll
>just
>>have to wait and see what the protections like..
>>Bish
>
>
Re: Cd check??
#301
Author: Laurie Cheers
Date: Tue, 09 Feb 1999 00:00
5 lines
875 bytes
> At the end of the day, Id have to make money, if that means we have to buy a
> copy for each machine on, say, a small LAN, that would be a hefty outlay [...]

The only sensible way to handle it is to require the CD on the server
machine, surely.
Re: Cd check??
#302
Author: Bree
Date: Fri, 12 Feb 1999 00:00
23 lines
1106 bytes
1cd for two players like warcraft maybe



chiller heeft geschreven in bericht
<_Yjv2.49$oR7.17...@news.telia.no>...
>How is ID gonna do the cd check stuff this time??
>In q2 you could play DM without the cd but q3a is only multiplayer, right??
>So if I have a LAN do I need to buy a new copy for every 'puter???
>
>
>chiller
>
>
>--
>
>webmaster / maintainer / news publisher:  http://home.telia.no/chiller
>
>ICQ#: 11362056
>
>
>
>
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads