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Thread View: alt.games.quake3
4 messages
4 total messages Started by not Thu, 18 Jan 2007 21:24
higher tones
#286857
Author: not
Date: Thu, 18 Jan 2007 21:24
6 lines
920 bytes
I would like q3 to give higher sounds...
I tried s_khz 44, but that made no difference....
Anybody know another solution ????

TIA
Re: higher tones
#286858
Author: sittingduck
Date: Fri, 19 Jan 2007 03:52
7 lines
1275 bytes
 wrote:

> I would like q3 to give higher sounds...
> I tried s_khz 44, but that made no difference....
> Anybody know another solution ????

OSP mod in cpm mode, or CPMA mod.
Re: higher tones
#286860
Author: sittingduck
Date: Sat, 20 Jan 2007 20:28
7 lines
1366 bytes
 wrote:

> Ah...thx...i'l try that.
> Was thinking of cpma anyway....

You can do a little tinkering with the configs and get the different sounds 
no matter which mode cpma is in, I think.
Re: higher tones
#286859
Author: not
Date: Sat, 20 Jan 2007 21:09
14 lines
1346 bytes
sittingduck <you.love.sitting-duck@spamgourmet.com> wrote in 
news:Xns98BCCA40A708Bduckrulestheuniverse@invalid.quakefour.net:

>  wrote:
> 
>> I would like q3 to give higher sounds...
>> I tried s_khz 44, but that made no difference....
>> Anybody know another solution ????
> 
> OSP mod in cpm mode, or CPMA mod.
> 

Ah...thx...i'l try that.
Was thinking of cpma anyway....
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