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Thread View: alt.games.quake3
5 messages
5 total messages Started by sittingduck Wed, 30 Nov 2005 23:15
Server config problem
#286071
Author: sittingduck
Date: Wed, 30 Nov 2005 23:15
5 lines
1171 bytes
Whenever a map is called via vote or rcon, it screws the map cycle. The 
called map restarts over and over until the server.cfg is executed again.

anyone know of a command or a way to make it so that the map cycle is resumed 
after a map is rcon or voted in?
Re: Server config problem
#286067
Author: OscartheGrouch
Date: Sat, 03 Dec 2005 00:36
15 lines
1943 bytes
"sittingduck" <spam.no.sitting-duck@spamgourmet.com> wrote in message 
news:Xns971E9B4CD28E3duckrulestheuniverse@news.easynews.com...
> Whenever a map is called via vote or rcon, it screws the map cycle. The
> called map restarts over and over until the server.cfg is executed again.
>
> anyone know of a command or a way to make it so that the map cycle is 
> resumed
> after a map is rcon or voted in?

I was hoping someone would answer this. People on my servers used to change 
all kind of crap with votes, change gametype, etc. including having the map 
thing you're talking about, and the only fix I ever found was to either go 
in and re-exec the server.cfg or turn off voting, which pissed some players 
off. 
Re: Server config problem
#286074
Author: Miss Understanding
Date: Sat, 03 Dec 2005 02:00
24 lines
1983 bytes
"OscartheGrouch" <Tondaleo@hotmail.com> wrote in message
news:ob2dnXe536rldQ3eRVn-oQ@comcast.com...
>
> "sittingduck" <spam.no.sitting-duck@spamgourmet.com> wrote in message
> news:Xns971E9B4CD28E3duckrulestheuniverse@news.easynews.com...
> > Whenever a map is called via vote or rcon, it screws the map cycle. The
> > called map restarts over and over until the server.cfg is executed
again.
> >
> > anyone know of a command or a way to make it so that the map cycle is
> > resumed
> > after a map is rcon or voted in?
>
> I was hoping someone would answer this. People on my servers used to
change
> all kind of crap with votes, change gametype, etc. including having the
map
> thing you're talking about, and the only fix I ever found was to either go
> in and re-exec the server.cfg or turn off voting, which pissed some
players
> off.

You beat me to the same response OscartheGrouch - this happens on my
favorite server too.  Any luck with it yet sittingduck?
Re: Server config problem
#286072
Author: sittingduck
Date: Sat, 03 Dec 2005 02:13
13 lines
1561 bytes
Miss Understanding wrote:


> 
> You beat me to the same response OscartheGrouch - this happens on my
> favorite server too.  Any luck with it yet sittingduck?
> 

I posted the question here: 
http://www.forumplanet.com/planetquake/topic.asp?fid=1489&tid=1791848
and the answer I got is that it's a BUG. As someone there pointed out, you 
can put your maps in a seperate config file and exec that, instead of the 
whole server config. Doesn't really help much though.
Re: Server config problem
#286073
Author: Baked
Date: Sat, 03 Dec 2005 08:20
9 lines
1144 bytes
On Wed, 30 Nov 2005 23:15:56 GMT, sittingduck
<spam.no.sitting-duck@spamgourmet.com> wrote:

>anyone know of a command or a way to make it so that the map cycle is resumed 
>after a map is rcon or voted in?

Callvote has never messed up a rotation that I have seen. I only play
the Painkeep Arena mod though. Rconning or map_restart screws the
rotation 100% of the time.
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