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Thread View: alt.games.quake3
3 messages
3 total messages Started by the... the lord Sat, 30 Jan 1999 00:00
quake and multi monitor????
#156
Author: the... the lord
Date: Sat, 30 Jan 1999 00:00
3 lines
628 bytes
Hi all, I know quake 3 is very probably going to support multi
processor systems. 
But does anyone know wether it will also support multi monitor???
Re: quake and multi monitor????
#157
Author: Frej Rasmussen
Date: Sat, 30 Jan 1999 00:00
8 lines
932 bytes
the lord wrote in message <36b272e3...@news.demon.nl>...
>Hi all, I know quake 3 is very probably going to support multi
>processor systems.
>But does anyone know wether it will also support multi monitor???

In fact it's not going to support multi-processing systems. At least that's
what carmack says in his .plan
Re: quake and multi monitor????
#158
Author: arga... Arganoid
Date: Sat, 30 Jan 1999 00:00
17 lines
1305 bytes
In alt.games.quake3, Frej Rasmussen wrote:
> 
> the lord wrote in message <36b272e3...@news.demon.nl>...
> >Hi all, I know quake 3 is very probably going to support multi
> >processor systems.
> >But does anyone know wether it will also support multi monitor???
> 
> In fact it's not going to support multi-processing systems. At least that's
> what carmack says in his .plan

Yes - he was originally going to support dual processors, but it was 
removed due to not being as useful as had been hoped.

-- 
Andrew Gillett       http://argnet.fatal-design.com/      ICQ: See homepage
"When you see the looks on their tiny faces, Stew, it's almost as if they
 understand." - Richard Herring
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