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Thread View: alt.games.quake3
3 messages
3 total messages Started by Dan Mendro Fri, 05 Mar 1999 00:00
This is my error message. (ATI NT4.0)
#1495
Author: Dan Mendro
Date: Fri, 05 Mar 1999 00:00
68 lines
2555 bytes
this is a PII 400 128 MB RAM Nt 4.0 (Direct x 5.1 via the NT4DX5.ZIP) Quake
II runs fine so does half Life (Runs great actually.)


execing default.cfg
execing q3config.cfg
...detecting CPU, found x86 (P5/Pentium2, MMX)


------- Input Initialization -------
Disallowing DirectInput on NT 4.0
Skipping check for DirectInput
Joystick is not active.
------------------------------------
----- GI_Init -----
12 arenas parsed
4 bots parsed
-------------------
----- Initializing Renderer ----
renderer version: GL 2.01
...using opengl32.dll
...calling LoadLibrary( 'opengl32'.dll ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 16
...calling CDS: ok
Initializing OpenGL driver
...getting DC: succeeded
...trying PFD (16/16/0)
...27 PFDs found
...GLW_ChoosePFD failed
...trying PFD (16/16/0)
...27 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...WARNING: could not set the given mode, attempting safe mode
...shutting down QGL
...unloading OpenGL DLL
...using voodoogl.dll
...assuming 'voodoogl' is a minidriver
.....WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
-------------------------------
Shutting down OpenGL (soft)
renderer version: GL 2.01
...using opengl32.dll
...calling LoadLibrary( 'opengl32'.dll ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 16
...calling CDS: ok
Initializing OpenGL driver
...getting DC: succeeded
...trying PFD (16/16/0)
...27 PFDs found
...GLW_ChoosePFD failed
...trying PFD (16/16/0)
...27 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...WARNING: could not set the given mode, attempting safe mode
...shutting down QGL
...unloading OpenGL DLL
...using voodoogl.dll
...assuming 'voodoogl' is a minidriver
.....WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
Shutting down OpenGL (hard)
...shutting down QGL
No OpenGL subsystem found!
Re: This is my error message. (ATI NT4.0)
#1496
Author: Dan Mendro
Date: Fri, 05 Mar 1999 00:00
20 lines
1320 bytes
someone figured out that you could use the windows 2000 dx5.1 drivers for
NT. It helps get a lot of games running under NT that wouldn't otherwise. Do
a search on that zip file and you will find it.
H�vard K. Moen wrote in message <36e693b9...@news.online.no>...
>On Fri, 5 Mar 1999 16:52:49 -0800, "Dan Mendro" <dme...@bigfoot.com>
>wrote:
>
>> this is a PII 400 128 MB RAM Nt 4.0 (Direct x 5.1 via the NT4DX5.ZIP)
Quake
>> II runs fine so does half Life (Runs great actually.)
>
>NT could be the problem.
>
>What is NT4DX5.ZIP? Is it something released by MS or is it some dodgy
>'hack' thing?
>
>--
>H�vard Kvam Moen
> - It has become politically correct
>   attempting not to be.
Re: This is my error message. (ATI NT4.0)
#1497
Author: Andrew Krzynowek
Date: Sat, 06 Mar 1999 00:00
21 lines
1282 bytes
you need the gl patch for quake 3
thats most likely the problem




H�vard K. Moen wrote in message <36e88b91...@news.online.no>...
>On Fri, 5 Mar 1999 19:14:54 -0800, "Dan Mendro" <dme...@bigfoot.com>
>wrote:
>
>> someone figured out that you could use the windows 2000 dx5.1 drivers for
>> NT. It helps get a lot of games running under NT that wouldn't otherwise.
Do
>> a search on that zip file and you will find it.
>
>I thought Q3 required DX6. Most new games do.
>
>--
>H�vard Kvam Moen
> - It has become politically correct
>   attempting not to be.
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