Thread View: alt.games.quake3
6 messages
6 total messages
Started by sta... Lanuel L Staten
Wed, 03 Mar 1999 00:00
Fog is Cool but........
Author: sta... Lanuel L Staten
Date: Wed, 03 Mar 1999 00:00
Date: Wed, 03 Mar 1999 00:00
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In Quake2, I always played with gl_polyblend 0. Who's gonna have a fire fight with QA fog on. NOBODY! It's be nice for SP maps though. Lanuel L Staten <sta...@writeme.com> [ICQ# 6905934] http://people.we.mediaone.net/staten
Re: Fog is Cool but........
Author: Anders Steinlein
Date: Wed, 03 Mar 1999 00:00
Date: Wed, 03 Mar 1999 00:00
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Lanuel L Staten wrote: > In Quake2, I always played with gl_polyblend 0. Who's gonna have a fire > fight with QA fog on. NOBODY! It's be nice for SP maps though. > > Lanuel L Staten <sta...@writeme.com> [ICQ# 6905934] > http://people.we.mediaone.net/staten Is it going to be optional to have the fog on? -- Anders Steinlein din...@online.no Error, no keyboard - press F1 to continue.
Re: Fog is Cool but........
Author: Anti... AntiTroll
Date: Wed, 03 Mar 1999 00:00
Date: Wed, 03 Mar 1999 00:00
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>Lanuel L Staten wrote: > >> In Quake2, I always played with gl_polyblend 0. Who's gonna have a fire >> fight with QA fog on. NOBODY! It's be nice for SP maps though. Too bad there won't be any SP maps
Re: Fog is Cool but........
Author: Debbus
Date: Wed, 03 Mar 1999 00:00
Date: Wed, 03 Mar 1999 00:00
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It is already possible in the demo.
I say some comments on my server, but he "forgot" to mention
what command's he'd used....
--
Greetz Debbus from team NSA
...one day, and for the rest of your life...
http://people.a2000.nl/vemmer
Anders Steinlein wrote in message <36DD74B9...@online.no>...
>Lanuel L Staten wrote:
>
>> In Quake2, I always played with gl_polyblend 0. Who's gonna have a fire
>> fight with QA fog on. NOBODY! It's be nice for SP maps though.
>>
>> Lanuel L Staten <sta...@writeme.com> [ICQ# 6905934]
>> http://people.we.mediaone.net/staten
>
>Is it going to be optional to have the fog on?
>
>--
>Anders Steinlein
>din...@online.no
>
>Error, no keyboard - press F1 to continue.
>
>
Re: Fog is Cool but........
Author: Overlord.UK
Date: Thu, 04 Mar 1999 00:00
Date: Thu, 04 Mar 1999 00:00
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In article <36dd88f3$0$17864@pascal>, Just.S...@NoWhere.Com says... > It is already possible in the demo. Maybe it will be a server side variable in the full release...
Re: Fog is Cool but........
Author: a... Arganoid
Date: Thu, 04 Mar 1999 00:00
Date: Thu, 04 Mar 1999 00:00
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In alt.games.quake3, Anders Steinlein wrote: > Lanuel L Staten wrote: > > > In Quake2, I always played with gl_polyblend 0. Who's gonna have a fire > > fight with QA fog on. NOBODY! It's be nice for SP maps though. > > Is it going to be optional to have the fog on? I doubt it - id would not allow anything in that would give anyone a very unfair advantage. -- Andrew Gillett http://argnet.fatal-design.com/ ICQ: See homepage "I'm really depressed, Stew. It's Friday night - I shouldn't be out working!" - Richard Herring
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