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Thread View: alt.games.quake3
1 messages
1 total messages Started by Steven Barham Ethno Tue, 02 Mar 1999 00:00
Voodoogl - the solution :)
#1195
Author: Steven Barham Ethno
Date: Tue, 02 Mar 1999 00:00
12 lines
976 bytes
OK my solution to the *same* problem was as follows:

1. Copy the 3dfxgl.dll file frm a Quake 2 firectory to the Quake 3
directory. rename it voodoogl.dll

2. Copy the 3dfxopengl.dll file from the OpenGL download to the Quake 3
directory, and rename it opengl32.dll

Then, in System Configuration -> Video Options , flick the settings around a
bit and hit enter. (Chnage the driver settings)

Ethno
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