Thread View: alt.games.quake3
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Started by Steven Barham Ethno
Tue, 02 Mar 1999 00:00
Voodoogl - the solution :)
Author: Steven Barham Ethno
Date: Tue, 02 Mar 1999 00:00
Date: Tue, 02 Mar 1999 00:00
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976 bytes
OK my solution to the *same* problem was as follows: 1. Copy the 3dfxgl.dll file frm a Quake 2 firectory to the Quake 3 directory. rename it voodoogl.dll 2. Copy the 3dfxopengl.dll file from the OpenGL download to the Quake 3 directory, and rename it opengl32.dll Then, in System Configuration -> Video Options , flick the settings around a bit and hit enter. (Chnage the driver settings) Ethno
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