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Thread View: alt.games.quake3
4 messages
4 total messages Started by R Vincent Tue, 02 Mar 1999 00:00
Will someone post THEIR VOODOOGL.DLL
#1180
Author: R Vincent
Date: Tue, 02 Mar 1999 00:00
5 lines
452 bytes
I have about three versions and none work.

--
rvin...@globalnet.co.uk
ICQ: 28490993
Re: Will someone post THEIR VOODOOGL.DLL
#1182
Author: Overlord.UK
Date: Tue, 02 Mar 1999 00:00
11 lines
954 bytes
In article <7bh9m1$fio$1...@newnews.global.net.uk>, rvin...@globalnet.co.uk 
says...
> I have about three versions and none work.


voodoogl.dll ???

Would help if you were even after the right file. You need the 
3dfxopengl.dll file from the 3DFX beta OpenGL drivers - NOT the 
miniports. It's nice and easy - there is only ONE version  :)  copy it to 
your Quake3 folder and rename it to OpenGL32.DLL
Re: Will someone post THEIR VOODOOGL.DLL
#1183
Author: R Vincent
Date: Tue, 02 Mar 1999 00:00
17 lines
981 bytes
Yep, I'm okay now.

--
rvin...@globalnet.co.uk
ICQ: 28490993
Overlord.UK wrote in message ...
>In article <7bh9m1$fio$1...@newnews.global.net.uk>, rvin...@globalnet.co.uk
>says...
>> I have about three versions and none work.
>
>
>voodoogl.dll ???
>
>Would help if you were even after the right file. You need the
>3dfxopengl.dll file from the 3DFX beta OpenGL drivers - NOT the
>miniports. It's nice and easy - there is only ONE version  :)  copy it to
>your Quake3 folder and rename it to OpenGL32.DLL
Re: Will someone post THEIR VOODOOGL.DLL - voodoogl.dll (0/1)
#1184
Author: do... Impact9
Date: Tue, 02 Mar 1999 00:00
26 lines
1226 bytes
On Tue, 02 Mar 1999 18:31:51 GMT, spam.recycle.bin@hells.bumhole
(Overlord.UK) wrote:

>In article <7bh9m1$fio$1...@newnews.global.net.uk>, rvin...@globalnet.co.uk 
>says...
>> I have about three versions and none work.
>
>
>voodoogl.dll ???
>
>Would help if you were even after the right file. You need the 
>3dfxopengl.dll file from the 3DFX beta OpenGL drivers - NOT the 
>miniports. It's nice and easy - there is only ONE version  :)  copy it to 
>your Quake3 folder and rename it to OpenGL32.DLL



The Miniport drivers will work. I got it working using the 3dfxgl.dll
file (3dfx miniport drivers) from Q2 moved it to Q3 and renamed it to
voodoogl.dll

Quake 3 now runs at least.

besides why not just post the file you are using? 

-impact9
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