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Article #1234

Re: OpenGl problem

#1234
From: Dave
Date: Fri, 05 Mar 1999 00:00
19 lines
1411 bytes
this will not work for the banshee, you can try this though

goto http://www.geocities.com/SiliconValley/Lakes/7220/mesa.html
and download the mesa3dll.zip file, and use the opengl32.dll in your quake3
directory. I got it working with my banshee although it does seem a bit slow
probally because its not a 3dfx file

TheUnknown wrote in message <7bmtrv$alu$1...@news.IAEhv.nl>...
>You have to download the Voodoo OpenGL Beta 2.1. Not the miniGL. Copy the
>file 3dfxopengl.dll to the quake3 main dir. Rename it to opengl32.dll. Then
>start the game. If everything is ok it'll pass and you'll get the main
menu.
>Go to system settings, video options, and set fullscreen on. If it's
already
>on then still go to this screen and press enter else for some reason it
>quits with the message OpenGL subsystem not found. After pressing enter you
>can play a game. This was all told to me by a friend, ofcourse.
>
>
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From: "Dave" <Da...@msn.com>
Subject: Re: OpenGl problem
Date: 1999/03/05
Message-ID: <7bphpe$r5c$1@plug.news.pipex.net>
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