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Article #963Re: Duke Nukem Forever!!!
From: Goliath
Date: Tue, 23 Feb 1999 00:00
Date: Tue, 23 Feb 1999 00:00
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In article <7as8tk$1tv$1...@infoserv.netkonect.net>, Chippy <st...@tinca.netkonect.co.uk> writes >Name one other game that had a truly interactive environment and I'll agree >with you...... > > Half-life has easily the most interactive enviroment I've ever seen in a fps (yes I have played Duke). You get to operate soft drinks machines, gun turrets (firing and directing them), microwaves, dryers, break open/push crates, drive trains (including controlling speed and direction), as well as all the standard buttons, lifts, light switches, etc. Also, you can get NPCs to follow and/or help you, and you can (at one point) launch a space rocket. That's pretty damn interactive as far as I'm concerned :) -- Goliath
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From: Goliath <harr...@harriben.demon.co.uk> Subject: Re: Duke Nukem Forever!!! Date: 1999/02/23 Message-ID: <aF1wkBA9ru02EwCi@harriben.demon.co.uk> X-Deja-AN: 447626910 X-NNTP-Posting-Host: harriben.demon.co.uk:193.237.177.219 References: <7aopl7$4n6$1@infoserv.netkonect.net> <7aperh$6bm$1@news6.svr.pol.co.uk> <7as8tk$1tv$1@infoserv.netkonect.net> X-Complaints-To: ab...@demon.net X-Trace: news.demon.co.uk 919804802 nnrp-09:21701 NO-IDENT harriben.demon.co.uk:193.237.177.219 MIME-Version: 1.0 Newsgroups: alt.games.quake3 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit