Article View: alt.games.quake3
Article #950Re: Q3 comparing to others...
From: a... Arganoid
Date: Mon, 22 Feb 1999 00:00
Date: Mon, 22 Feb 1999 00:00
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In alt.games.quake3, Coca|ne wrote: > >There was a screenshot I saw in a magazine where the player was looking > >at a big wall with large bright yellow and blue areas on it. It looked > >like a very nice change. > > > >Then I found out that there had been a printing error, and that picture > >had come out brighter than it should have done. The actual picture looks > >very dull. > > so what`s your point ? Ironic that I originally saw this picture, and it was very bright and nice-looking, and a big change from id's previous games, but it turned out to be a printing error, and in fact looked just as dull as anything in Quake 2. -- Andrew Gillett http://argnet.fatal-design.com/ ICQ: See homepage You will meet a tall dark stranger. Unfortunately he's holding a large gun. Run for it!
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From: a...@whangomatic.freeserve.co.uk (Arganoid) Subject: Re: Q3 comparing to others... Date: 1999/02/22 Message-ID: <MPG.113b721a3c47e55598a4ff@news.freeserve.net> X-Deja-AN: 447163357 References: <7anjkv$ltc$1@news4.svr.pol.co.uk> <MPG.113a34a6fe17dd6898a4f1@news.freeserve.net> <7aqh1f$qq2$1@news2.xs4all.nl> X-Complaints-To: ab...@theplanet.net X-Trace: news7.svr.pol.co.uk 919708048 30138 62.136.23.99 (22 Feb 1999 18:27:28 GMT) Organization: www.release-dates.co.uk NNTP-Posting-Date: 22 Feb 1999 18:27:28 GMT Newsgroups: alt.games.quake3 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit