Article View: alt.games.quake3
Article #287433Re: NVIDIA GT 520, Quake 3 performance at 1920x1200 ?
From: John M
Date: Mon, 06 Jun 2011 16:08
Date: Mon, 06 Jun 2011 16:08
37 lines
2342 bytes
2342 bytes
On 6/3/2011 7:33 PM, Skybuck Flying wrote: > > > "John M" wrote in message news:is84t8$2ca9$1@adenine.netfront.net... > On 5/20/2011 12:44 AM, Skybuck Flying wrote: >> Hello, >> >> Can an nvidia GT 520 gpu play quake 3 at 1920x1200 at 60 fps ?!? >> >> How about 30 fps ? >> >> How much fps can it do ?!? >> >> Bye, >> Skybuck. >> >> >> > > " > Hey SB, I'm sure you can run pretty much anything you want with that > card ;) Quake 3 should run maxed out at 60fps, no problems for you, > depending on your hardware (CPU, RAM, etc). Not sure if Q3 and run at > that high of a resolution though. I still play it on 800x600 and it > looks more than fine. > " > > Yeah Quake 3 runs at 1920x1200 at 62 fps (maxed at 60 fps ;)) > > Company of Heroes also runs fine. > > Bye, > Skybuck. haha I see what you did there --- Posted via news://freenews.netfront.net/ - Complaints to news@netfront.net ---
Technical Details
Message-ID:
<isiu2v$7u4$1@adenine.netfront.net>Path:
mbox-mo1.pugleaf.net!border1.nntp.dca3.giganews.com!border2.nntp.dca3.giganews.com!border4.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!newsfeed.hal-mli.net!feeder1.hal-mli.net!news.linkpendium.com!news.linkpendium.com!teleglobe.net!newsgate.cuhk.edu.hk!news.netfront.net!not-for-mailReferences:
<ea8f6$4dd5f14c$54192c06$22057@cache6.tilbu1.nb.home.nl> <5b780$4dd5f192$54192c06$22256@cache6.tilbu1.nb.home.nl> <is84t8$2ca9$1@adenine.netfront.net> <f23e4$4de96f23$5419acc3$11058@cache1.tilbu1.nb.home.nl>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!border1.nntp.dca3.giganews.com!border2.nntp.dca3.giganews.com!border4.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!newsfeed.hal-mli.net!feeder1.hal-mli.net!news.linkpendium.com!news.linkpendium.com!teleglobe.net!newsgate.cuhk.edu.hk!news.netfront.net!not-for-mail From: John M <benson560@gmail.com> Newsgroups: alt.comp.periphs.videocards.nvidia, alt.games.quake3, comp.games.development.design, comp.graphics.api.opengl Subject: Re: NVIDIA GT 520, Quake 3 performance at 1920x1200 ? Date: Mon, 06 Jun 2011 12:08:52 -0400 Organization: Netfront http://www.netfront.net/ Lines: 37 Message-ID: <isiu2v$7u4$1@adenine.netfront.net> References: <ea8f6$4dd5f14c$54192c06$22057@cache6.tilbu1.nb.home.nl> <5b780$4dd5f192$54192c06$22256@cache6.tilbu1.nb.home.nl> <is84t8$2ca9$1@adenine.netfront.net> <f23e4$4de96f23$5419acc3$11058@cache1.tilbu1.nb.home.nl> NNTP-Posting-Host: 98.69.250.224 Mime-Version: 1.0 X-Trace: adenine.netfront.net 1307376544 8132 98.69.250.224 (6 Jun 2011 16:09:04 GMT) X-Complaints-To: news@netfront.net NNTP-Posting-Date: Mon, 6 Jun 2011 16:09:04 +0000 (UTC) User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.2.17) Gecko/20110414 Thunderbird/3.1.10 In-Reply-To: <f23e4$4de96f23$5419acc3$11058@cache1.tilbu1.nb.home.nl> Bytes: 2357 X-Original-Bytes: 2302 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit