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Article #287167Idea for Quake 3/Live: "Skill Glow"
From: Skybuck Flying
Date: Sun, 22 Feb 2009 08:31
Date: Sun, 22 Feb 2009 08:31
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1593 bytes
Hello, I just had another idea for Quake3/Live: Depending on a player's rank he/she starts glowing. For example newbies/bad players have no glow. Pretty good players have "yellow glow". Even better players have "orange glow". Very very very good players have "red glow". Like the quad damage but then different color ;) :) If player has quad damage then he/she is simply blue or maybe a combination if that looks good ;) Just an idea... could be fun to watch ! ;) Bye, Skybuck.
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<57647$49a10d6d$d5337e4d$14692@cache1.tilbu1.nb.home.nl>Path:
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Path: mbox-mo1.pugleaf.net!border1.nntp.dca.giganews.com!nntp.giganews.com!nx01.iad.newshosting.com!newshosting.com!newsfeed.icl.net!newsfeed.fjserv.net!newsfeed.freenet.de!multikabel.net!newsfeed20.multikabel.net!post1.tilbu1.nb.home.nl!cache1.tilbu1.nb.home.nl!not-for-mail From: "Skybuck Flying" <BloodyShame@hotmail.com> Newsgroups: alt.comp.periphs.videocards.nvidia, alt.games.quake3, comp.games.development.design Subject: Idea for Quake 3/Live: "Skill Glow" Date: Sun, 22 Feb 2009 09:31:48 +0100 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.3790.3959 X-RFC2646: Format=Flowed; Original X-MimeOLE: Produced By Microsoft MimeOLE V6.00.3790.4325 Message-ID: <57647$49a10d6d$d5337e4d$14692@cache1.tilbu1.nb.home.nl> X-Complaints-To: abuse.home.news@prolocation.net Organization: @home Lines: 27 NNTP-Posting-Host: 213.51.126.77 (213.51.126.77) NNTP-Posting-Date: Sun, 22 Feb 2009 09:31:41 +0100 X-Trace: 5764749a10d6d7096dbe814692 Bytes: 1491 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit