🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.quake3
Article #287

Re: Duke Nukem Forever?

#287
From: Joe Avsec
Date: Fri, 12 Feb 1999 00:00
21 lines
1351 bytes
 correct its gonna use the unreal engine

Arganoid wrote in message ...
>In alt.games.quake3, Satan wrote:
>> >-- Well, i can't speak for the gameplay but i heard that dnf uses the
>> quake2
>> >engine so at least the grpahics won't be as good..
>> >Bish
>>
>> Surely not. I thought that 3D realms was going to write it a new engine
>> called prey.
>
>Prey is the name of a game using a brand new engine. But it has been
>delayed until 2000 (having already been in production several years).
>
>I think DNF has switched to the Unreal engine.
>
>--
>Andrew Gillett       http://argnet.fatal-design.com/      ICQ: See homepage
>"Aaaaaaaaaaaaaaaahh." - Richard Herring
>
Technical Details
Message-ID: <qK5x2.481$a02.34@cabot.ops.attcanada.net>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <79jvdb$sqs$5@news6.svr.pol.co.uk> <eMorIBAXjdv2Ewqz@jerez.demon.co.uk> <79kov3$sdf$2@news4.svr.pol.co.uk> <MPG.112806f7d5b9212598a3b2@news.freeserve.net>

Show Full Headers
Complete Article Headers
From: "Joe Avsec" <jav...@attcanada.net>
Subject: Re: Duke Nukem Forever?
Date: 1999/02/12
Message-ID: <qK5x2.481$a02.34@cabot.ops.attcanada.net>
X-Deja-AN: 443843681
References: <79jvdb$sqs$5@news6.svr.pol.co.uk> <eMorIBAXjdv2Ewqz@jerez.demon.co.uk> <79kov3$sdf$2@news4.svr.pol.co.uk> <MPG.112806f7d5b9212598a3b2@news.freeserve.net>
X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3
X-Trace: cabot.ops.attcanada.net 918874134 142.194.158.190 (Sat, 13 Feb 1999 02:48:54 GMT)
NNTP-Posting-Date: Sat, 13 Feb 1999 02:48:54 GMT
Newsgroups: alt.games.quake3
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit