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Article #287Re: Duke Nukem Forever?
From: Joe Avsec
Date: Fri, 12 Feb 1999 00:00
Date: Fri, 12 Feb 1999 00:00
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1351 bytes
correct its gonna use the unreal engine Arganoid wrote in message ... >In alt.games.quake3, Satan wrote: >> >-- Well, i can't speak for the gameplay but i heard that dnf uses the >> quake2 >> >engine so at least the grpahics won't be as good.. >> >Bish >> >> Surely not. I thought that 3D realms was going to write it a new engine >> called prey. > >Prey is the name of a game using a brand new engine. But it has been >delayed until 2000 (having already been in production several years). > >I think DNF has switched to the Unreal engine. > >-- >Andrew Gillett http://argnet.fatal-design.com/ ICQ: See homepage >"Aaaaaaaaaaaaaaaahh." - Richard Herring >
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From: "Joe Avsec" <jav...@attcanada.net> Subject: Re: Duke Nukem Forever? Date: 1999/02/12 Message-ID: <qK5x2.481$a02.34@cabot.ops.attcanada.net> X-Deja-AN: 443843681 References: <79jvdb$sqs$5@news6.svr.pol.co.uk> <eMorIBAXjdv2Ewqz@jerez.demon.co.uk> <79kov3$sdf$2@news4.svr.pol.co.uk> <MPG.112806f7d5b9212598a3b2@news.freeserve.net> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Trace: cabot.ops.attcanada.net 918874134 142.194.158.190 (Sat, 13 Feb 1999 02:48:54 GMT) NNTP-Posting-Date: Sat, 13 Feb 1999 02:48:54 GMT Newsgroups: alt.games.quake3 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit