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Article #286944

Re: Still doesnt work.

#286944
From: EFMenzel
Date: Sun, 10 Jun 2007 12:16
110 lines
4726 bytes
<timwagner2@gmail.com> schrieb im Newsbeitrag 
news:1181421251.753496.160440@q75g2000hsh.googlegroups.com...
>I tryed modding the radeon 7.5 catalyst drivers. After installing like
> the instructions said, I restarted the computer, and nothing came up
> after windows started up. It didnt get as far as the welcome screen.
> There was a line of color in the middle of the screen.
>
> I than went into safe mode, and uninstalled the drivers and returned
> my computer to the state it was in before I had done anything with the
> drivers. Windows detected radeon 9200 card, after I had uninstalled
> the modded drivers.
>
> I decided it was a good time to try out Quake. Here is what I got.
> Q3 1.11 win-x86 Nov 24 1999
> ----- FS_Startup -----
> Current search path:
> C:\Program Files\Quake 3 Arena\baseq3\pak0.pk3 (3539 files)
> C:\Program Files\Quake 3 Arena/baseq3
>
> ----------------------
> execing default.cfg
> execing q3config.cfg
> couldn't exec autoexec.cfg
> ...detecting CPU, found Intel Pentium III
>
> ------- Input Initialization -------
> Initializing DirectInput...
> Couldn't set DI coop level
> Falling back to Win32 mouse support...
> Joystick is not active.
> ------------------------------------
> ----- Client Initialization -----
> ----- Initializing Renderer ----
> -------------------------------
> ----- Client Initialization Complete -----
> --- Common Initialization Complete ---
> Winsock Initialized
> Opening IP socket: localhost:27960
> Hostname: Luke
> IP: 192.168.1.60
> Working directory: C:\Program Files\Quake 3 Arena
> ----- R_Init -----
> Initializing OpenGL subsystem
> ...initializing QGL
> ...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ):
> succeeded
> ...setting mode 3: 640 480 FS
> ...using desktop display depth of 32
> ...calling CDS: ok
> ...registered window class
> ...created window@0,0 (640x480)
> Initializing OpenGL driver
> ...getting DC: succeeded
> ...GLW_ChoosePFD( 32, 24, 8 )
> ...0 PFDs found
> ...GLW_ChoosePFD failed
> ...GLW_ChoosePFD( 32, 24, 0 )
> ...0 PFDs found
> ...MCD acceleration found
> ...PIXELFORMAT 1 selected
> ...creating GL context: failed
> ...failed to find an appropriate PIXELFORMAT
> ...restoring display settings
> ...WARNING: could not set the given mode (3)
> ...setting mode 3: 640 480 FS
> ...using colorsbits of 16
> ...calling CDS: ok
> ...created window@0,0 (640x480)
> Initializing OpenGL driver
> ...getting DC: succeeded
> ----- CL_Shutdown -----
> RE_Shutdown( 1 )
> Shutting down OpenGL subsystem
> ...wglMakeCurrent( NULL, NULL ): failed
> ...releasing DC: success
> ...destroying window
> ...resetting display
> ...shutting down QGL
> ...unloading OpenGL DLL
> -----------------------
> Q_strncpyz: NULL src
>
>
>
> I hope someone has been where I am and managed to fix the problem.
> Help still needed, Thanks
>
> -Tim
>

A few things to do to make the game running:

- download the latest patch 1.32 and patch the game (that´s very important 
because at 1.17 the gl_subystem has changed a bit)!
- delete the config.cfg and the autoexec.cfg in the directory baseq3!
- change the file attributes to writeable in the base folder and all 
subdirectories!

So far so good: After doing all that and the game doesn´t start check your 
baseq3 directory contains a file called "q3console.log" and post the content 
here.

May also be possible that a few files are damaged.
Good luck and reply if this didn´t help you at all.

----
Daniel Menzel
www.efmenzel.de
-----
back soon! 
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From: "EFMenzel" <efmenzel@web.de>
Newsgroups: alt.games.quake3
Subject: Re: Still doesnt work.
Date: Sun, 10 Jun 2007 14:16:33 +0200
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