Article View: alt.games.quake3
Article #286912Re: How to play downloaded maps
From: EvilBill
Date: Thu, 03 May 2007 10:45
Date: Thu, 03 May 2007 10:45
26 lines
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1957 bytes
OscartheGrouch wrote: > "sittingduck" <you.love.sitting-duck@spamgourmet.com> wrote in message >> OscartheGrouch wrote: >> >>> Although if they are properly loaded into baseq3, shouldn't they >>> show up in the game menu? Like after all the stock maps. Mine do. >> >> Yep, most maps will, but some will not. I have no idea whether that >> particular pak is properly set up for it. You can open the pak file >> with winrar and look at the exact map names if you need to. :) > > Damn Duckie, I miss the duckpond. I know it kinda died and I never saw > anyone there. And I sux at 1 vs 1 so I never go there. We need a good > old vq3 server. Agreed! I'd run one myself, but I've only got 256Kbps upstream bandwidth, so it'd be a laggy fooka. <g> -- -- * I always hope for the best. Experience, unfortunately, has taught me to expect the worst. Yahoo: evilbill_agqx Web: http://www.evilbill.org.uk
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!newsfeed01.sul.t-online.de!t-online.de!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail From: "EvilBill" <quake2lives@gmail.com> Newsgroups: alt.games.quake3 Subject: Re: How to play downloaded maps Date: Thu, 3 May 2007 11:45:32 +0100 Lines: 28 Message-ID: <59tsqeF2lb19pU1@mid.individual.net> References: <1178137339.120309.189750@o5g2000hsb.googlegroups.com> <Xns99248F6D197C2duckrulestheuniverse@invalid.quakefour.net> <Udc_h.7732$f17.6456@trndny05> <Xns9924D6EBF3223duckrulestheuniverse@invalid.quakefour.net> <5Af_h.6588$r77.22@trndny08> X-Trace: individual.net keApq4Bx77kQytXGPuFlYwqCmqJ6nnKtVKRrMG46E7RSchm+FT X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.3028 X-RFC2646: Format=Flowed; Response X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.3028 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit