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Article #286597Quake 3 on Linux. Invalid .pk3 files in multiplayer mode.
From: Jason Priest
Date: Wed, 31 May 2006 15:49
Date: Wed, 31 May 2006 15:49
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I copied the pk3 files from my Quake 3 cd, then ran the 1.32b-3 file from idsoftware's ftp server. Almost always I will get kicked for invalid .pk3 files when entering multiplayer servers. I had my original .pk3 files with read/write permissions, so permissions shouldn't have been a problem. Any help? Thanks.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!postnews.google.com!h76g2000cwa.googlegroups.com!not-for-mail From: "Jason Priest" <accura2k@gmail.com> Newsgroups: alt.games.quake3 Subject: Quake 3 on Linux. Invalid .pk3 files in multiplayer mode. Date: 31 May 2006 08:49:42 -0700 Organization: http://groups.google.com Lines: 8 Message-ID: <1149090582.239989.152120@h76g2000cwa.googlegroups.com> NNTP-Posting-Host: 64.72.61.210 Mime-Version: 1.0 X-Trace: posting.google.com 1149090587 19963 127.0.0.1 (31 May 2006 15:49:47 GMT) X-Complaints-To: groups-abuse@google.com NNTP-Posting-Date: Wed, 31 May 2006 15:49:47 +0000 (UTC) User-Agent: G2/0.2 X-HTTP-UserAgent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.8) Gecko/20050524 Fedora/1.0.4-4 Firefox/1.0.4,gzip(gfe),gzip(gfe) Complaints-To: groups-abuse@google.com Injection-Info: h76g2000cwa.googlegroups.com; posting-host=64.72.61.210; posting-account=XxR-_A0AAACjr9OiBGGT-SM96hkfgLvC Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit