Article View: alt.games.quake3
Article #286399Re: Enemy Colors
From: Lore
Date: Fri, 24 Mar 2006 18:35
Date: Fri, 24 Mar 2006 18:35
27 lines
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sittingduck <you.love.sitting-duck@spamgourmet.com> wrote in news:Xns978FBC8FB3C57duckrulestheuniverse@news.easynews.com: > Dayta wrote: > >> customizing the game = cheating >> ... i could make my own client aim on you on sight automaticly also >> automaticly shoot .. its just customizing .. its there for everyone >> .. the SDK is possible to see and the game code as well. everyone can >> adapt and read and learn and use his own skill of programing to >> become an aimbot ... where do you draw the line ? .. some do that >> fast like i would .. picmip bigger then 1 = cheating to me >> pmove_fixed 0 = cheating >> .. >> what you do is up to you.. >> what you think is up to you.. >> what you leave behind is up to you.. >> best regards _l Dayta l_ > > Using the settings that are included with a mod is NOT cheating. I > have yet to see any mods that have aimbots. Only dickless shitheels > make aimbots. > aimbot helps aiming .... its cheating green glowing enemy colors help aming ..... its cheating and provided by mods .. there you got your mods which provide it .. :)
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!novia!novia!sequencer.newscene.com!not-for-mail From: Lore <djlore@gmx.net> Newsgroups: alt.games.quake3 Subject: Re: Enemy Colors Date: 24 Mar 2006 12:35:01 -0600 Organization: Premium-News, http://www.premium-news.com/ Lines: 27 Message-ID: <Xns9790C6C78740FLore@216.40.28.28> References: <4416286b$0$23288$5a62ac22@per-qv1-newsreader-01.iinet.net.au> <MPG.1e811072d6b09a40989e3e@news.ntlworld.com> <Xns9786BC8EE201Educkrulestheuniverse@news.easynews.com> <MPG.1e865a9d3e60406b989e4e@news.ntlworld.com> <Xns978AA069DF9FDduckrulestheuniverse@news.easynews.com> <Xns978FECA787FC9Lore@216.40.28.23> <Xns978FBC8FB3C57duckrulestheuniverse@news.easynews.com> User-Agent: Xnews/5.04.25 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit