Article View: alt.games.quake3
Article #286231Re: Locating Quake3 Servers?
From: Miss Understanding
Date: Tue, 17 Jan 2006 21:18
Date: Tue, 17 Jan 2006 21:18
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1925 bytes
"Mark" <nospam@thanksanyway.org> wrote in message news:v-mdnfNeZPp1ylDeRVn-sw@w-link.net... > (was: Re: Locating Quake3 servers with Superscan port scanner?) > > "NuQ" <anon@anon.com> wrote: > > > > I think most people use the in-game server browser, or GameSpy, or > > All-Seeing Eye and sort by lowest ping. No need to use Superscan. > > I haven't used Gamespy in a few years. Do they still offer a free > version? I couldn't find one on their web site. > > I am not fond of the in-game browser, mainly because it forces me > to refresh the list each time I return to it. It then takes another five to > ten minutes to completely refresh. Is there any way to change this > behavior? > > Thanks > -Mark You could note down all the servers that you regularly visit, open and edit the baseq3/config.cfg file to include the servers in your 'favorites' list, and then be able to see the status of the servers instantly when you check the ingame list. -- M
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!nntp.waia.asn.au!203.59.27.186.MISMATCH!newsfeed.iinet.net.au!newsfeed.iinet.net.au!per-qv1-newsstorage1.iinet.net.au!per-qv1-newsstorage1.iinet.net.au!per-qv1-newsreader-01.iinet.net.au!not-for-mail From: "Miss Understanding" <merliina_x@yahoo.com> Newsgroups: alt.games.quake3 References: <v-mdnfNeZPp1ylDeRVn-sw@w-link.net> Subject: Re: Locating Quake3 Servers? Date: Wed, 18 Jan 2006 08:18:42 +1100 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1506 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1506 Lines: 30 Message-ID: <43cd5f5d$0$23563$5a62ac22@per-qv1-newsreader-01.iinet.net.au> NNTP-Posting-Host: 203.158.38.81 X-Trace: 1137532765 per-qv1-newsreader-01.iinet.net.au 23563 203.158.38.81 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit