Article View: alt.games.quake3
Article #286137Re: To Dark
From: EvilBill
Date: Sun, 25 Dec 2005 20:05
Date: Sun, 25 Dec 2005 20:05
56 lines
2703 bytes
2703 bytes
I don't see Q4 MP as dark. SP, yes, but that's intentional, for the atmosphere. And that's what the flashlight on the weapon is for anyway. -- -- EvilBill - http://www.evilbill.org.uk "-" <-@gmail.com> wrote in message news:43ae9f02$0$26359$5a62ac22@per-qv1-newsreader-01.iinet.net.au... > sittingduck wrote: > > SB wrote: > > > >> What would you suggest? > > > > Don't listen to shinn, sounds like someone got the BEATDOWN in q3 and wants > > their mommy now. <G> > > > > Q3 rules.... nothing else comes close. > > > Don't you think that designers are totally stupid? > > What purpose is to make a game to dark and EVERYBODY is trying to make > it brighter, MUCH brighter. > > It's pure idiocy. > > Who plays these games SO DARK? > > I love these games but... QW was to dark, q2 to dark, q3 is OK, doom is > FUKEN dark and Q4 is FUKEN TO DARK as well. > > Q5 going to be all black. Than will be fun huh? > > I can understand that some places could be darker and that makes a > sense, but in multiplayer EVERYTHING SO DARK??? > > I would let these guys to play that game on their settings for couple > weeks 12 hours per day and than let them design again for US, not for them. > > It's unbelievable that these guys seem to be able to make brilliant game > engine and be so stupid to make it nearly unusable! > > > Why they are employing such idiots, if some decent people do make > patches like for Q2 and THAN the game is playable and beautiful. > > Some idiot took the money for make it to dark and some poor, clever dude > made patch to fix it and to make it playable. > > Sorry but that darkenes is so annoying and stupid. > >
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!newsfeed01.sul.t-online.de!t-online.de!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail From: "EvilBill" <quake2lives@gmail.com> Newsgroups: alt.games.quake3 Subject: Re: To Dark Date: Sun, 25 Dec 2005 20:05:26 -0000 Lines: 58 Message-ID: <418cc7F1dfdvaU1@individual.net> References: <6G1pf.40667$ih5.4234@dukeread11> <Xns973082752EA9duckrulestheuniverse@news.easynews.com> <gmNpf.4238$Vr.2076@fe06.lga> <wsOpf.41237$ih5.17065@dukeread11> <Xns973217926D30Aduckrulestheuniverse@news.easynews.com> <43ae9f02$0$26359$5a62ac22@per-qv1-newsreader-01.iinet.net.au> X-Trace: individual.net Kz0+zmpI9FTYfqW8q8O3xQ6w2KM31nxKjMvltPJi9tJTmaLdst X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1506 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1506 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit