Article View: alt.games.quake3
Article #285992Re: Convergence: PC vs. Console multiplayer gaming
From: KillZonedBigNuts
Date: Fri, 11 Nov 2005 03:45
Date: Fri, 11 Nov 2005 03:45
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Young Wizdom wrote: > I hope future multiplayer console games will be capable of joining the > same servers as PC versions. Such as Quake 4 clients on Xbox 360, and > PC Q4 clients, playing each other on the same servers, and merging the > communities as well. > > Question: Which client/platform would rule? > > --- > My bet (and bias) is the PC clients, especially for FPS... > But of course strategy and community based (like WOW) would favor > consoles too. > Anyways, I am ready for this and think it is way overdue. FFXI already does this with PS2 $ PC -- I got some big nuts
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Path: mbox-mo1.pugleaf.net!g2news1.google.com!news3.google.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!atl-c08.usenetserver.com!news.usenetserver.com!pc03.usenetserver.com!DIALUPUSA.NET!not-for-mail From: "KillZonedBigNuts" <> Subject: Re: Convergence: PC vs. Console multiplayer gaming Newsgroups: alt.games.halo,alt.games.half-life,alt.games.video.xbox,alt.games.quake3,alt.games.video.sony-playstation2 Followup-To: alt.games.halo References: <1131612565.217298.74640@o13g2000cwo.googlegroups.com> User-Agent: XanaNews/1.17.6.6 MIME-Version: 1.0 Message-ID: <7a218$437413f7$421392cc$24692@DIALUPUSA.NET> X-Complaints-To: ab...@usenetserver.com Organization: UseNetServer.com Date: Thu, 10 Nov 2005 22:45:59 -0500 Lines: 19 X-Trace: 7a218437413f7e7b6376924692 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit