Article View: alt.games.quake3
Article #285921Re: Quake IV Performance Question(s)
From: Martin Welch
Date: Fri, 04 Nov 2005 10:53
Date: Fri, 04 Nov 2005 10:53
53 lines
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2857 bytes
Another 512Mb stick did the trick. Ace! Thanks for your help. McGrandpa wrote: > "Martin Welch" <martin@welch.co.uk.eclipse> wrote in message > news:Cd2dnR4wjd6LGvXenZ2dnUVZ8qGdnZ2d@eclipse.net.uk... > >>Hi, >> >>Just built a new Athlon XP3000, ASUS A8N-SLi, 512Mb, 7800GT box to play >>Quake IV which is great - 60fps at 1024x768 High detail (which is all my >>flat screen will allow). The box is running W2KPro, by the way. >> >>But.... >> >>The game stutters. To be specific: the game briefly slows (1-2 sec) to <10 >>fps when I enter a new area of a map that contains monsters. Then the game >>goes back to 60fps. > > > Your biggest improvment may be another half gig of ram. There are folks > running Q4 with lesser CPU's and video cards that get fr's in the 40's to > 50's steady, without the stutters. But they have a gig or more of ram. > McG. > > >>Is this normal - does this stuttering occur no matter what machine you >>have? >> >>I've tried changing the following in Quake4Config.cfg: >> >>seta image_useCache "1" >>seta image_cacheMegs "256" >>seta image_cacheMinK "16384" >> >>This seemed to improve things a bit but the game still stutters. I've also >>read conflicting descriptions - one says that these settings influence the >>amount of RAM used by the game, the other suggests it's the amount of swap >>file space used. Does anyone know the correct answer? >> >>Is the cause of the stuttering down to insufficient memory? >> >>If not, does anyone have any other suggestions? >> >>I'd really appreciate any help. >> >>Martin > > >
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!local01.nntp.dca.giganews.com!nntp.eclipse.net.uk!news.eclipse.net.uk.POSTED!not-for-mail NNTP-Posting-Date: Fri, 04 Nov 2005 04:53:04 -0600 Date: Fri, 04 Nov 2005 10:53:46 +0000 From: Martin Welch <martin@welch.co.uk.eclipse> User-Agent: Mozilla Thunderbird 1.0.7 (Windows/20050923) X-Accept-Language: en-us, en MIME-Version: 1.0 Newsgroups: alt.games.quake3 Subject: Re: Quake IV Performance Question(s) References: <Cd2dnR4wjd6LGvXenZ2dnUVZ8qGdnZ2d@eclipse.net.uk> <SPdaf.49298$5e4.14428@tornado.texas.rr.com> In-Reply-To: <SPdaf.49298$5e4.14428@tornado.texas.rr.com> Message-ID: <4sednSFay6kNoPbeRVnytQ@eclipse.net.uk> Lines: 53 NNTP-Posting-Host: 81.5.181.75 X-Trace: sv3-1xFB4gBMU06Bi6QfRIGA8g9hf70z1PoHOflUhR3bPLWkR8dLIj8pIG7/cxYiKGAcy955zw5Nphl+hQx!IfWi9yVfx0yU4cw8WvAncSHaAmnDCimELugQDBq2+0xUGiWnpOpEfKzJa/ttZaIpAjm0J80O90c9!n7vC X-Complaints-To: abuse@eclipse.net.uk X-DMCA-Complaints-To: abuse@eclipse.net.uk X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.32 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit