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Article #285779

Re: Quake 4...some tips.

#285779
From: Mr Bean
Date: Sat, 22 Oct 2005 00:42
51 lines
3392 bytes
Inglo wrote:
> On 10/19/2005 6:50 PM McGrandpa brightened our day with:
> 
>>> It's not Starforce at least.  I picked up F.E.A.R. and Quake4 today.  
>>> Got the F.E.A.R. DVD and Q4 on 4CDs.  The friggin' F.E.A.R. 
>>> director's edition DVD, doesn't even come with a DVD case (granted it 
>>> only costs $5 more than the regular version, so what do you expect, I 
>>> expect at least a jewel case).  Cardboard box and inside the DVD is 
>>> in a paper sleeve, that's so goddam cheap.  Q4 CD version, nice heavy 
>>> quadruple deep DVD type case with the 4 cds all on one spindle and a 
>>> decent little booklet.
>>> Runs pretty good on my 6800 at 1024x768 and 2xAA.  Can't get all my 
>>> MX1000 buttons working yet in Quake4, first game I've had a problem 
>>> with, the Logitech software doesn't seem to recognize that Q4 is loaded.
>>>
>>> -- 
>>>
>>> Steve ¤»Inglo«¤
>>> www.inglostadt.com
>>>   
>>
>>
>> Way cool on Q4.  I'm gonna have to run by EbGames tomorrow after work 
>> and scarf it up :)  Batman Begins is also out, gotta get that too!  
>> "does it come in black?"  Woohoo!
>> On the mx1000, you got profiles?
>> mcg.
>>
>>  
>>
> I think it was the XP firewall warning window loading in the background 
> causing the setpoint issue, all good now.
> Played through the first few levels of the SP campaign.  It's fun, so 
> far it reminds me a little of Star Wars: Republic Commando, which I loved.
> Here's some shots I've taken:
> http://www.inglostadt.com/q4.htm
> Screenshots just don't tell the tale though, there are some opneGL guys 
> at the nvnews forums who were playing around with offset mapping in Doom 
> 3, stuff that looked really cool, though not quite right because the 
> textures weren't done for it.  Q4 has it, and it's really cool.
> I've yet to fire up F.E.A.R. much yet, though I've played the demo and 
> thought it was lots of fun.  I think F.E.A.R. would be a good game to 
> test your X2 on, lots of physics and AI to strain the processor.


Ugly and dark. Yuk!

ID should make a game with black screen and leave the rest for our 
imagination.

They are mad!
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Date: Sat, 22 Oct 2005 08:42:22 +0800
From: Mr Bean <mrbean@hotmail.com>
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Subject: Re: Quake 4...some tips.
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