Article View: alt.games.quake3
Article #285779Re: Quake 4...some tips.
From: Mr Bean
Date: Sat, 22 Oct 2005 00:42
Date: Sat, 22 Oct 2005 00:42
51 lines
3392 bytes
3392 bytes
Inglo wrote: > On 10/19/2005 6:50 PM McGrandpa brightened our day with: > >>> It's not Starforce at least. I picked up F.E.A.R. and Quake4 today. >>> Got the F.E.A.R. DVD and Q4 on 4CDs. The friggin' F.E.A.R. >>> director's edition DVD, doesn't even come with a DVD case (granted it >>> only costs $5 more than the regular version, so what do you expect, I >>> expect at least a jewel case). Cardboard box and inside the DVD is >>> in a paper sleeve, that's so goddam cheap. Q4 CD version, nice heavy >>> quadruple deep DVD type case with the 4 cds all on one spindle and a >>> decent little booklet. >>> Runs pretty good on my 6800 at 1024x768 and 2xAA. Can't get all my >>> MX1000 buttons working yet in Quake4, first game I've had a problem >>> with, the Logitech software doesn't seem to recognize that Q4 is loaded. >>> >>> -- >>> >>> Steve ¤»Inglo«¤ >>> www.inglostadt.com >>> >> >> >> Way cool on Q4. I'm gonna have to run by EbGames tomorrow after work >> and scarf it up :) Batman Begins is also out, gotta get that too! >> "does it come in black?" Woohoo! >> On the mx1000, you got profiles? >> mcg. >> >> >> > I think it was the XP firewall warning window loading in the background > causing the setpoint issue, all good now. > Played through the first few levels of the SP campaign. It's fun, so > far it reminds me a little of Star Wars: Republic Commando, which I loved. > Here's some shots I've taken: > http://www.inglostadt.com/q4.htm > Screenshots just don't tell the tale though, there are some opneGL guys > at the nvnews forums who were playing around with offset mapping in Doom > 3, stuff that looked really cool, though not quite right because the > textures weren't done for it. Q4 has it, and it's really cool. > I've yet to fire up F.E.A.R. much yet, though I've played the demo and > thought it was lots of fun. I think F.E.A.R. would be a good game to > test your X2 on, lots of physics and AI to strain the processor. Ugly and dark. Yuk! ID should make a game with black screen and leave the rest for our imagination. They are mad!
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!nntp.waia.asn.au!203.59.27.186.MISMATCH!newsfeed.iinet.net.au!newsfeed.iinet.net.au!per-qv1-newsstorage1.iinet.net.au!per-qv1-newsstorage1.iinet.net.au!per-qv1-newsreader-01.iinet.net.au!not-for-mail Date: Sat, 22 Oct 2005 08:42:22 +0800 From: Mr Bean <mrbean@hotmail.com> User-Agent: Mozilla Thunderbird 1.0 (Windows/20041206) X-Accept-Language: en-us, en MIME-Version: 1.0 Newsgroups: alt.games.quake3 Subject: Re: Quake 4...some tips. References: <nfqdnYJrT6SWw8veRVn-sA@comcast.com> <Uiw5f.5133$7h7.3021@newssvr21.news.prodigy.com> <KdudncOiVcD8P8veRVn-vA@comcast.com> <sDx5f.17531$6e1.14813@newssvr14.news.prodigy.com> <r_y5f.519$Bf7.397@tornado.texas.rr.com> <nBC5f.5096$tV6.228@newssvr27.news.prodigy.net> <6KC5f.590$Bf7.504@tornado.texas.rr.com> <aSD5f.6449$Zv5.4494@newssvr25.news.prodigy.net> In-Reply-To: <aSD5f.6449$Zv5.4494@newssvr25.news.prodigy.net> Lines: 51 Message-ID: <435989b9$0$28002$5a62ac22@per-qv1-newsreader-01.iinet.net.au> NNTP-Posting-Host: 203.59.112.85 X-Trace: 1129941434 per-qv1-newsreader-01.iinet.net.au 28002 203.59.112.85 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit