Article View: alt.games.quake3
Article #285613Re: Please clearly explain bunny hopping
From: sittingduck
Date: Fri, 19 Aug 2005 16:47
Date: Fri, 19 Aug 2005 16:47
37 lines
2629 bytes
2629 bytes
joe wrote: > i tried understanding other explanations of bunny hopping and so far i > still have no clue... the explanations just leave me with more > questions. > > i know you are supposed to alternate jumping and left-right direction > changes - but how and in what order... hec im not even sure if what i > know is right anymore... > > so thx if ya can help Bunny hopping is something you do on a bicycle. If you mean strafe-jumping which is done in quake III, here is a tutorial. Strafe jumping is like the most important thing in trickjumping. What it basically is, is running, jumping, and pressing strafe all at the same time. The result? You go faster than you would just running. Step by Step 1) Start running 2) Press the strafe key, left or right, and jump a nano second afterward 3) Hold Strafe in the air 4) Land and jump again immediately, still holding strafe and forward TIP You can alternate strafe keys to keep you going in a straighter line, however, its not usually necessary. This tutorial is really short, because its a simple thing, its easy to master, and you will be able to do it in no time. Counterstrike strafe jumping is supposedly a lot harder, and it involves one of the concepts of circle jumping as well, so be thankful you play quake. So how useful is it? does it reaaaaaly make a difference? Damn straight it does bitch, thats why everyone, EVERYONE, does it. because it seriously helps you move around a map, and the better you are at it, the better you will be a player. http://www.boxsocial.org/pimpjumps/strafejumping.shtml
Technical Details
Message-ID:
<Xns96B763A50372Cduckrulestheuniverse@news.easynews.com>Path:
mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!newsfeed2.easynews.com!easynews.com!easynews!easynews-local!fe12.news.easynews.com.POSTED!not-for-mailReferences:
<ZwlNe.6807$ZG2.1146142@twister.nyc.rr.com>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!newsfeed2.easynews.com!easynews.com!easynews!easynews-local!fe12.news.easynews.com.POSTED!not-for-mail
Newsgroups: alt.games.quake3
Subject: Re: Please clearly explain bunny hopping
From: sittingduck <spam.no.sitting-duck@spamgourmet.com>
References: <ZwlNe.6807$ZG2.1146142@twister.nyc.rr.com>
Organization: CHAOS
Message-ID: <Xns96B763A50372Cduckrulestheuniverse@news.easynews.com>
User-Agent: Xnews/??.01.14
X-No-Archive: yes
X-Complain-To: your momma, sissy-boy
X-Face: )C/Z<"U&_0<o$r5Z!)H%2/|Y0dbZYY,y)+v0Gm,BT8P=3M"gPbH(/caPEc3jOM{N=yxrm5L ]Fdph&; /@R\]#MGl'A+hgU|*,u
Lines: 37
X-Complaints-To: abuse@easynews.com
X-Complaints-Info: Please be sure to forward a copy of ALL headers otherwise we will be unable to process your complaint properly.
Date: Fri, 19 Aug 2005 16:47:43 GMT
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit