Article View: alt.games.quake3
Article #285454Re: Sketchup as quake editor?
From: h
Date: Mon, 04 Jul 2005 18:09
Date: Mon, 04 Jul 2005 18:09
13 lines
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1465 bytes
"Bootstrap Bill" <williamcousert@gmail.com> wrote in message news:GSFue.2578$HU.289@trnddc03... > > Take a look at http://www.sketchup.com/ > <snip> > > Is there any way to use Sketchup to create levels for Doom 3 or Quake 3? Given Sketchup will export to Max, probably. If you can be arsed. Suspect it'd be more useful as a sketchpad for roughly blocking out ideas, then just start afresh in Max / your_preferred_editor.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border1.nntp.ams.giganews.com!nntp.giganews.com!pe2.news.blueyonder.co.uk!blueyonder!pe1.news.blueyonder.co.uk!blueyonder!text.news.blueyonder.co.uk!53ab2750!not-for-mail From: "h" <h@@at@@howiem.com> Newsgroups: alt.games.quake3 References: <NRFue.2577$HU.2174@trnddc03> <GSFue.2578$HU.289@trnddc03> Subject: Re: Sketchup as quake editor? Lines: 15 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2180 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2180 X-RFC2646: Format=Flowed; Response Message-ID: <qXeye.62493$G8.930@text.news.blueyonder.co.uk> Date: Mon, 04 Jul 2005 18:09:26 GMT NNTP-Posting-Host: 82.36.28.201 X-Complaints-To: abuse@blueyonder.co.uk X-Trace: text.news.blueyonder.co.uk 1120500566 82.36.28.201 (Mon, 04 Jul 2005 19:09:26 BST) NNTP-Posting-Date: Mon, 04 Jul 2005 19:09:26 BST MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit