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Article #285

Re: Duke Nukem Forever?

#285
From: Anders Steinlein
Date: Mon, 15 Feb 1999 00:00
34 lines
2275 bytes
I don't think that with the melee weapons is decided yet. Strange if they'll
include it really, since the first weapon you have (spawns with) is a
machine-gun....

-Anders Steinlein
  <din...@online.no>

Chippy wrote:

> The other messages were talking about the GRAPHICS....
>
> Okay Duke3D was sprite based but so was Doom.... Did Doom have an
> "interactive environment"? I think not..... DNForever will be far better
> than any other game I've seen because it uses the Firestorm ( Unreal )
> engine which has insanely brilliant graphics and it is well themed unlike
> Quake or Unreal ( one minute your in Military looking places the next your
> in Medieval places or space stations )
>
> So yes we know what we are talking about..... Q3 will offer good lighting
> effects and FOG.... I've seen fog in Ultim@te race and Turok 2 ( I admit
> this was very bad with building suddenly APPEARING ) but will that be any
> good in Multiplayer?
>
> Q3 will have Melee weapons in it and is badly themed.... you dont need to
> worry about that in Multiplayer but still it helps to make it more
> realistic...
>
> anyway thats my bit over with....
>
> Chippy
> ICQ #17344669
>
> ================================================
> "Ahh I see" said the blind man, "Pardon?" said the deaf man....
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From: Anders Steinlein <din...@online.no>
Subject: Re: Duke Nukem Forever?
Date: 1999/02/15
Message-ID: <36C85A4A.58BFD93@online.no>
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