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Article View: alt.games.quake3
Article #275015

Re: The MouseWare Petition

#275015
From: NOYB
Date: Tue, 24 Dec 2002 08:12
43 lines
2474 bytes
Under Section "InputDevice" your mouse settings should appear like so.

	Option "Protocol" "ExplorerPS/2"
	Option "Buttons" "7"
	Option "ZAxisMapping" 6 7"

Now, create a file named .Xmodmap in your $HOME directory (/home/username
for users or /root for you guessed it root.)

Open up your favorite text editor and enter this line.

pointer = 1 2 3 6 7 4 5

That's it.  Save the file. 

Ensure that there's a notation in Xsession (this file usually resides in
/etc/X11/xdm/ or /etc/X11) that looks like so.

usermodmap=$HOME/.Xmodmap

Alternatively, you could enter the notation like so. (You could place this
in $HOME/.xinitrc if you're so inclined.)

xmodmap $HOME/.Xmodmap

Finally, you could even just run the script by typing ~/xmodmap .Xmodmap

Now your side buttons will be identified in Quake3 as 4 and 5
respectively.  With the mousewheel being detected as wheel up and down.



On Tue, 24 Dec 2002 00:37:50 +0000, Vigil wrote:

> How did you get X to differentiate between the thumb button and middle
> button? My xev says they are both button 3 :-/
> 
> Chicken had the audacity to claim:
> 
>> I have got them to work as page up and page down with little or no effort.
>>  I personally feel that editing the XF86Config and making a simple xmodmap
>> script much easier than editing the registry in windows, but that is just
>> my opinion.
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From: "NOYB" <no...@noyb.com>
Subject: Re: The MouseWare Petition
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