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Article #144

Re: Carmack Updates Plan File

#144
From: Samuel Renkert
Date: Mon, 01 Feb 1999 00:00
19 lines
1305 bytes
I agree, and I did understand the core of what he was saying.

Its all about data representation.  discrete Math and Position Rendering.



Trevor Covert wrote in message ...
>In article <MPG.111dc7f68...@news.freeserve.net>,
>arga...@fatal-design.com (Arganoid) wrote:
>
>> Hands up anyone who understood all of that ;)
>
>I didn't understand everything, but it's cool to read about the issues
>that he's going through as he develops and tweaks this game that will
>probably revolutionize the genre once again.
>
>_____________________________________________________________________
> Trevor Covert                                      tre...@macnn.com
> Games Editor, The MacNN Review      http://www.macnn.com/thereview/
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From: "Samuel Renkert" <Sa...@boone.net>
Subject: Re: Carmack Updates Plan File
Date: 1999/02/01
Message-ID: <794fbp$6qf$1@gaddy.interpath.net>
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