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Article #1374Re: Has anyone figured out house to get out of "walking thru walls" problem?
From: iggy...
Date: Thu, 04 Mar 1999 00:00
Date: Thu, 04 Mar 1999 00:00
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1299 bytes
It is a problem with your dll-files. If forinstance I use a dll-file from Quake2/Halflife etc I get your problem. But if I use the correct dll (from the openglbeta 2) I can play the levels. BUT I have to go to video-options screen first (I dont have to change any settings) and then escape out before running a map or a demo. My problem is I cant connect to a runnning server without getting the dreaded opengl-error. So we are punished with agony for trying this (extremely cool) beta !! -----------== Posted via Deja News, The Discussion Network ==---------- http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own
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From: iggy...@my-dejanews.com Subject: Re: Has anyone figured out house to get out of "walking thru walls" problem? Date: 1999/03/04 Message-ID: <7blunb$79b$1@nnrp1.dejanews.com> X-Deja-AN: 451124123 References: <36de3bf1.2842751@enews.newsguy.com> X-Http-Proxy: 1.0 x6.dejanews.com:80 (Squid/1.1.22) for client 194.239.178.201 Organization: Deja News - The Leader in Internet Discussion X-Article-Creation-Date: Thu Mar 04 12:35:55 1999 GMT Newsgroups: alt.games.quake3 X-Http-User-Agent: Mozilla/4.0 (compatible; MSIE 4.01; Windows 95) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit