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Article View: alt.games.quake3
Article #108

Re: quake 3

#108
From: arga... Arganoid
Date: Thu, 28 Jan 1999 00:00
14 lines
1247 bytes
In alt.games.quake3, GEOFFREY PALFREMAN wrote:
> Just seen those screen shots at big kims site,looks lovely.One thing with
> all those gorgous visuals will there be big lag problems as i had heard it
> was gonna be a mostly internet multiplayer game??

Because it's going to be a mostly internet multiplayer game, id are 
focusing on reducing lag. There will be much more client-side prediction 
than in Quake II.

-- 
Andrew Gillett       http://argnet.fatal-design.com/      ICQ: See homepage
"Well, as you know Stew, I love my God, my Queen, AND my fellow countrymen.
 And I can tell you, It's a bugger trying to juggle it so they don't find out
 about each other." - Richard Herring
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From: arga...@fatal-design.com (Arganoid)
Subject: Re: quake 3
Date: 1999/01/28
Message-ID: <MPG.111b04aa395cdf8b98a2d0@news.freeserve.net>
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